Gaia: computer role-playing game; nuclear war; post-apocalypse; vision of the future; Fallout 2; Fallout 3; television production; television series; digital game series; digital games; computer game; popular culture; gaming; video; programming; digital game research; AI; robots; Game Studies; Media Studies
Gaia: thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society