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Krankheit in Digitalen Spielen
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Myst and Riven: The World of the D'ni
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More than a game: The computer game as fictional form
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Silent Hill: The Terror Engine
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This Gaming Life: Travels in Three Cities
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Applications of Monte Carlo Methods in Biology, Medicine and Other Fields of Science
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Ultima and Worldbuilding in the Computer Role-Playing Game
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Playthrough Poetics
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Play Redux
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Interaktywne fantasy
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Digitale Spiele und fachliches Lernen
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Digitale Spiele und fachliches Lernen
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Stealth Assessment
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Run and Jump
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Libro blanco del desarrollo de videojuegos en México 1973-2023
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Videogames and Agency
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Resonant Games
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Raising the Stakes
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Enacting Platforms
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Virtuelle Wirklichkeiten
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Myst and Riven
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Repairing Play
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The Stuff Games Are Made Of
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Old World Blues
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Temat: Computerspiele;Krankheit; Gesundheit; Medien; Medikamente; Wissenstransfer; Pathographie; Psychiatrie; Krankenhaus; Klinik; Narration; Krankheitsbild; Infektion; Krebs; Pandemie; Selbstfürsorge; Biopolitik; Spielentwicklung; Ästhetik; Spielmechanik; Popkultur; Medizin; Körper; Medizinsoziologie; Kulturwissenschaft; Computer Games; Illness; Health; Media; Medications; Knowledge Transfer; Psychiatry; Hospital; Clinic; Clinical Picture; Infection; Cancer; Pandemic; Self-care; Biopolitics; Game Development; Aesthetics; Game Mechanics; Popular Culture; Medicine; Body; Sociology of Medicine; Cultural Studies
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Krankheit in Digitalen Spielen
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Temat: thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides
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The Game That Never Ends
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Wandering Games
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Raising the Stakes
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Digitale Spiele und fachliches Lernen
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This Gaming Life
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This Gaming Life: Travels in Three Cities
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Comics and Videogames
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Mortal Kombat
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Play Redux
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The Videogame Industry Does Not Exist
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The Stuff Games Are Made Of
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Mainstreaming and Game Journalism
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Virtuelle Wirklichkeiten
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Myst and Riven: The World of the D'ni
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Arcade Britannia
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Stealth Assessment
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Enacting Platforms
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Resonant Games
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Libro blanco del desarrollo de videojuegos en México 1973-2023
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Digitale Spiele und fachliches Lernen
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The Pop Theology of Videogames
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Silent Hill: The Terror Engine
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Metagaming
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Ultima and Worldbuilding in the Computer Role-Playing Game
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