Future Gaming

This book is not about the future of video games. It is not an attempt to predict the moods of the market, the changing profile of gamers, the benevolence or malevolence of the medium. There are sufficient bodies dedicated to those predictions – and this book is about them. It is about the ways in w...

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Huvudupphov: Ruffino, Paolo
Materialtyp: Online
Språk:engelska
Utgiven: Goldsmiths Press 2023
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Länkar:ONIX_20230524_9781906897550_4
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author Ruffino, Paolo
author_browse Ruffino, Paolo
author_facet Ruffino, Paolo
author_sort Ruffino, Paolo
collection Directory of Open Access Books
description This book is not about the future of video games. It is not an attempt to predict the moods of the market, the changing profile of gamers, the benevolence or malevolence of the medium. There are sufficient bodies dedicated to those predictions – and this book is about them. It is about the ways in which the past, present and future notion of games are narrated and negotiated by a small group of producers, journalists, and gamers, and about how invested these narrators are in telling the story of tomorrow.
format Online
id doab-20.500.12854ir-100328
institution Directory of Open Access Books
language eng
publishDate 2023
publishDateRange 2023
publishDateSort 2023
publisher Goldsmiths Press
publisherStr Goldsmiths Press
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spelling doab-20.500.12854ir-1003282025-07-17T10:00:00Z Future Gaming Ruffino, Paolo technology sociology games computers gaming computer video game gifts for her gifts for women sociology books gifts for men gifts for him history history books political books politics gifts tech gamer gifts fun gifts video game collectibles video game books fun gifts for adults computer books video game art video game book video game gifts clever gifts game guides video game guides philosophy business culture pop culture internet ai psychology economics writing future social innovation language thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies This book is not about the future of video games. It is not an attempt to predict the moods of the market, the changing profile of gamers, the benevolence or malevolence of the medium. There are sufficient bodies dedicated to those predictions – and this book is about them. It is about the ways in which the past, present and future notion of games are narrated and negotiated by a small group of producers, journalists, and gamers, and about how invested these narrators are in telling the story of tomorrow. 2023-05-25T04:05:33Z 2023-05-25T04:05:33Z 2023-05-24T12:56:03Z 2018 book ONIX_20230524_9781906897550_4 https://library.oapen.org/handle/20.500.12657/63116 9781906897550 https://directory.doabooks.org/handle/20.500.12854/100328 eng Future Media open access image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/63116/1/9781906897550.pdf https://library.oapen.org/bitstream/20.500.12657/63116/1/9781906897550.pdf Goldsmiths Press Goldsmiths Press 47680622-0710-4ceb-8bb2-6964eeb90aff 9781906897550 Goldsmiths Press 154 open access
spellingShingle technology
sociology
games
computers
gaming
computer
video game
gifts for her
gifts for women
sociology books
gifts for men
gifts for him
history
history books
political books
politics
gifts
tech
gamer gifts
fun gifts
video game collectibles
video game books
fun gifts for adults
computer books
video game art
video game book
video game gifts
clever gifts
game guides
video game guides
philosophy
business
culture
pop culture
internet
ai
psychology
economics
writing
future
social
innovation
language
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies
Ruffino, Paolo
Future Gaming
title Future Gaming
title_full Future Gaming
title_fullStr Future Gaming
title_full_unstemmed Future Gaming
title_short Future Gaming
title_sort future gaming
topic technology
sociology
games
computers
gaming
computer
video game
gifts for her
gifts for women
sociology books
gifts for men
gifts for him
history
history books
political books
politics
gifts
tech
gamer gifts
fun gifts
video game collectibles
video game books
fun gifts for adults
computer books
video game art
video game book
video game gifts
clever gifts
game guides
video game guides
philosophy
business
culture
pop culture
internet
ai
psychology
economics
writing
future
social
innovation
language
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies
topic_facet technology
sociology
games
computers
gaming
computer
video game
gifts for her
gifts for women
sociology books
gifts for men
gifts for him
history
history books
political books
politics
gifts
tech
gamer gifts
fun gifts
video game collectibles
video game books
fun gifts for adults
computer books
video game art
video game book
video game gifts
clever gifts
game guides
video game guides
philosophy
business
culture
pop culture
internet
ai
psychology
economics
writing
future
social
innovation
language
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies
url ONIX_20230524_9781906897550_4
work_keys_str_mv AT ruffinopaolo futuregaming