Real-Time Auralisation of Outdoor Sound Propagation
Auralisation describes the process of generating and presenting audible sound using computer programs and audio hardware. Since the result is perceived naturally by the human's auditory system, a demonstration by means of auralisation is easily comprehensible and neither requires background knowledg...
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| Үндсэн зохиолч: | |
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| Формат: | Online |
| Хэл сонгох: | англи |
| Хэвлэсэн: |
Logos Verlag Berlin
2023
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| Нөхцлүүд: | |
| Онлайн хандалт: | ONIX_20230721_9783832556297_11 |
| Шошгууд: |
Шошго байхгүй, Энэхүү баримтыг шошголох эхний хүн болох!
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| _version_ | 1869524960690569216 |
|---|---|
| author | Stienen, Jonas |
| author_browse | Stienen, Jonas |
| author_facet | Stienen, Jonas |
| author_sort | Stienen, Jonas |
| collection | Directory of Open Access Books |
| description | Auralisation describes the process of generating and presenting audible sound using computer programs and audio hardware. Since the result is perceived naturally by the human's auditory system, a demonstration by means of auralisation is easily comprehensible and neither requires background knowledge nor expertise. Producing auralisation under real-time constraints increases the implementation demands significantly. Real-time auralisation is required in applications that respond to user interaction, for example, in interactive Virtual Reality (VR) environments. The realisation of a real-time auralisation application for outdoor environments represents a promising addition to current noise assessment procedures. It also delivers the foundation for the auditory modality in outdoor VR scenarios, which can serve as as an audio-video tool for perception-related scientific investigations. Traditional approaches often neglect the time-variant characteristic of dynamically moving sound sources and receivers, treating an acoustic environment as temporarily static on a frame-by-frame basis. Adaption to dynamic events is implemented by transition of sequences of time-invariant simulations, which is contradictory to the highly dynamic nature of outdoor scenarios. This book describes a system that attaches increased importance to fast geometric diffraction simulations and employs an audio rendering network that reflects the time-variant nature of dynamic outdoor sound propagation. |
| format | Online |
| id | doab-20.500.12854ir-101770 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2023 |
| publishDateRange | 2023 |
| publishDateSort | 2023 |
| publisher | Logos Verlag Berlin |
| publisherStr | Logos Verlag Berlin |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1017702024-03-24T11:40:00Z Real-Time Auralisation of Outdoor Sound Propagation Stienen, Jonas Auralisation Real-time Digital Signal Processing Sound Propagation Simulation Environmental Noise thema EDItEUR::A The Arts::AV Music::AVX Music recording and reproduction thema EDItEUR::P Mathematics and Science::PH Physics::PHU Mathematical physics thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications thema EDItEUR::U Computing and Information Technology::UY Computer science::UYS Digital signal processing (DSP) thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TT Other technologies and applied sciences::TTA Acoustic and sound engineering thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMB Algorithms and data structures thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYU Audio processing thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction Auralisation describes the process of generating and presenting audible sound using computer programs and audio hardware. Since the result is perceived naturally by the human's auditory system, a demonstration by means of auralisation is easily comprehensible and neither requires background knowledge nor expertise. Producing auralisation under real-time constraints increases the implementation demands significantly. Real-time auralisation is required in applications that respond to user interaction, for example, in interactive Virtual Reality (VR) environments. The realisation of a real-time auralisation application for outdoor environments represents a promising addition to current noise assessment procedures. It also delivers the foundation for the auditory modality in outdoor VR scenarios, which can serve as as an audio-video tool for perception-related scientific investigations. Traditional approaches often neglect the time-variant characteristic of dynamically moving sound sources and receivers, treating an acoustic environment as temporarily static on a frame-by-frame basis. Adaption to dynamic events is implemented by transition of sequences of time-invariant simulations, which is contradictory to the highly dynamic nature of outdoor scenarios. This book describes a system that attaches increased importance to fast geometric diffraction simulations and employs an audio rendering network that reflects the time-variant nature of dynamic outdoor sound propagation. 2023-07-21T13:12:11Z 2023-07-21T13:12:11Z 2023 book ONIX_20230721_9783832556297_11 9783832556297 https://directory.doabooks.org/handle/20.500.12854/101770 eng Aachener Beiträge zur Akustik image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International https://www.logos-verlag.de/cgi-bin/engbuchmid?isbn=5629&lng=eng&id= https://www.logos-verlag.de/ebooks/OA/978-3-8325-5629-7.pdf Logos Verlag Berlin Logos Verlag Berlin 10.30819/5629 10.30819/5629 04b263a1-7fba-4491-9eae-1c394ac42fc3 9783832556297 Logos Verlag Berlin 39 221 Berlin open access |
| spellingShingle | Auralisation Real-time Digital Signal Processing Sound Propagation Simulation Environmental Noise thema EDItEUR::A The Arts::AV Music::AVX Music recording and reproduction thema EDItEUR::P Mathematics and Science::PH Physics::PHU Mathematical physics thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications thema EDItEUR::U Computing and Information Technology::UY Computer science::UYS Digital signal processing (DSP) thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TT Other technologies and applied sciences::TTA Acoustic and sound engineering thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMB Algorithms and data structures thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYU Audio processing thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction Stienen, Jonas Real-Time Auralisation of Outdoor Sound Propagation |
| title | Real-Time Auralisation of Outdoor Sound Propagation |
| title_full | Real-Time Auralisation of Outdoor Sound Propagation |
| title_fullStr | Real-Time Auralisation of Outdoor Sound Propagation |
| title_full_unstemmed | Real-Time Auralisation of Outdoor Sound Propagation |
| title_short | Real-Time Auralisation of Outdoor Sound Propagation |
| title_sort | real time auralisation of outdoor sound propagation |
| topic | Auralisation Real-time Digital Signal Processing Sound Propagation Simulation Environmental Noise thema EDItEUR::A The Arts::AV Music::AVX Music recording and reproduction thema EDItEUR::P Mathematics and Science::PH Physics::PHU Mathematical physics thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications thema EDItEUR::U Computing and Information Technology::UY Computer science::UYS Digital signal processing (DSP) thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TT Other technologies and applied sciences::TTA Acoustic and sound engineering thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMB Algorithms and data structures thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYU Audio processing thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction |
| topic_facet | Auralisation Real-time Digital Signal Processing Sound Propagation Simulation Environmental Noise thema EDItEUR::A The Arts::AV Music::AVX Music recording and reproduction thema EDItEUR::P Mathematics and Science::PH Physics::PHU Mathematical physics thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications thema EDItEUR::U Computing and Information Technology::UY Computer science::UYS Digital signal processing (DSP) thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TT Other technologies and applied sciences::TTA Acoustic and sound engineering thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMB Algorithms and data structures thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYU Audio processing thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction |
| url | ONIX_20230721_9783832556297_11 |
| work_keys_str_mv | AT stienenjonas realtimeauralisationofoutdoorsoundpropagation |