Gaming the Stage

Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theater...

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Glavni autor: Bloom, Gina
Format: Online
Jezik:engleski
Izdano: University of Michigan Press 2023
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Online pristup:ONIX_20231005_9780472901081_41
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author Bloom, Gina
author_browse Bloom, Gina
author_facet Bloom, Gina
author_sort Bloom, Gina
collection Directory of Open Access Books
description Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theaters succeeded in London's new entertainment marketplace largely because watching a play and playing a game were similar experiences. Audiences did not just see a play; they were encouraged to play the play, and knowledge of gaming helped them become better theatergoers. Examining dramas written for these theaters alongside evidence of analog games popular then and today, Bloom argues for games as theatrical media and theater as an interactive gaming technology. Gaming the Stage also introduces a new archive for game studies: scenes of onstage gaming, which appear at climactic moments in dramatic literature. Bloom reveals plays to be systems of information for theater spectators: games of withholding, divulging, speculating, and wagering on knowledge. Her book breaks new ground through examinations of plays such as The Tempest, Arden of Faversham, A Woman Killed with Kindness, and A Game at Chess; the histories of familiar games such as cards, backgammon, and chess; less familiar ones, like Game of the Goose; and even a mixed-reality theater videogame.
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spelling doab-20.500.12854ir-1142492025-02-04T09:03:27Z Gaming the Stage Bloom, Gina Performing Arts Language & Literature thema EDItEUR::A The Arts::AT Performing arts::ATD Theatre studies thema EDItEUR::D Biography, Literature and Literary studies::DS Literature: history and criticism::DSB Literary studies: general Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theaters succeeded in London's new entertainment marketplace largely because watching a play and playing a game were similar experiences. Audiences did not just see a play; they were encouraged to play the play, and knowledge of gaming helped them become better theatergoers. Examining dramas written for these theaters alongside evidence of analog games popular then and today, Bloom argues for games as theatrical media and theater as an interactive gaming technology. Gaming the Stage also introduces a new archive for game studies: scenes of onstage gaming, which appear at climactic moments in dramatic literature. Bloom reveals plays to be systems of information for theater spectators: games of withholding, divulging, speculating, and wagering on knowledge. Her book breaks new ground through examinations of plays such as The Tempest, Arden of Faversham, A Woman Killed with Kindness, and A Game at Chess; the histories of familiar games such as cards, backgammon, and chess; less familiar ones, like Game of the Goose; and even a mixed-reality theater videogame. 2023-10-05T10:01:31Z 2023-10-05T10:01:31Z 2018 book ONIX_20231005_9780472901081_41 9780472901081 9780472073818 https://directory.doabooks.org/handle/20.500.12854/114249 eng Theater: Theory/Text/Performance image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International https://www.jstor.org/stable/10.2307/j.ctv3mt93h University of Michigan Press 10.2307/j.ctv3mt93h 10.2307/j.ctv3mt93h b7359529-e5f7-4510-a59f-d7dafa1d4d17 e1af42bd-0736-49e6-81bf-442af7dc9e17 9780472901081 9780472073818 [...] open access
spellingShingle Performing Arts
Language & Literature
thema EDItEUR::A The Arts::AT Performing arts::ATD Theatre studies
thema EDItEUR::D Biography, Literature and Literary studies::DS Literature: history and criticism::DSB Literary studies: general
Bloom, Gina
Gaming the Stage
title Gaming the Stage
title_full Gaming the Stage
title_fullStr Gaming the Stage
title_full_unstemmed Gaming the Stage
title_short Gaming the Stage
title_sort gaming the stage
topic Performing Arts
Language & Literature
thema EDItEUR::A The Arts::AT Performing arts::ATD Theatre studies
thema EDItEUR::D Biography, Literature and Literary studies::DS Literature: history and criticism::DSB Literary studies: general
topic_facet Performing Arts
Language & Literature
thema EDItEUR::A The Arts::AT Performing arts::ATD Theatre studies
thema EDItEUR::D Biography, Literature and Literary studies::DS Literature: history and criticism::DSB Literary studies: general
url ONIX_20231005_9780472901081_41
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