Fictional Practices of Spirituality I
»Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video ga...
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| Materialtyp: | Online |
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| Språk: | engelska |
| Utgiven: |
transcript Verlag
2023
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| Ämnen: | |
| Länkar: | ONIX_20231201_9783839461921_23 |
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| _version_ | 1869531543091806208 |
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| collection | Directory of Open Access Books |
| description | »Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video games and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in video game geography, religion in video games and spiritual acts and their dramaturgic function in video games, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations. |
| format | Online |
| id | doab-20.500.12854ir-131310 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2023 |
| publishDateRange | 2023 |
| publishDateSort | 2023 |
| publisher | transcript Verlag |
| publisherStr | transcript Verlag |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1313102025-03-24T09:11:54Z Fictional Practices of Spirituality I Marcato, Leonardo Schniz, Felix Experience Game Design Interactive Fiction Spirituality Videogames Media Popular Culture Religion Computer Games Religious Studies Digital Media Media Studies »Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video games and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in video game geography, religion in video games and spiritual acts and their dramaturgic function in video games, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations. 2023-12-02T04:05:20Z 2023-12-02T04:05:20Z 2023-12-01T08:52:44Z 2023 book ONIX_20231201_9783839461921_23 OCN: 1409180772 https://library.oapen.org/handle/20.500.12657/85726 9783839461921 9783837661927 https://directory.doabooks.org/handle/20.500.12854/131310 eng Edition Kulturwissenschaft open access image/png image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/85726/1/9783839461921.pdf https://library.oapen.org/bitstream/20.500.12657/85726/1/9783839461921.pdf https://library.oapen.org/bitstream/20.500.12657/85726/1/9783839461921.pdf transcript Verlag 10.14361/9783839461921 10.14361/9783839461921 7e97f9b9-be2b-4d9c-a928-3c8ebdfa443c 9783839461921 9783837661927 476 Bielefeld open access |
| spellingShingle | Experience Game Design Interactive Fiction Spirituality Videogames Media Popular Culture Religion Computer Games Religious Studies Digital Media Media Studies Fictional Practices of Spirituality I |
| title | Fictional Practices of Spirituality I |
| title_full | Fictional Practices of Spirituality I |
| title_fullStr | Fictional Practices of Spirituality I |
| title_full_unstemmed | Fictional Practices of Spirituality I |
| title_short | Fictional Practices of Spirituality I |
| title_sort | fictional practices of spirituality i |
| topic | Experience Game Design Interactive Fiction Spirituality Videogames Media Popular Culture Religion Computer Games Religious Studies Digital Media Media Studies |
| topic_facet | Experience Game Design Interactive Fiction Spirituality Videogames Media Popular Culture Religion Computer Games Religious Studies Digital Media Media Studies |
| url | ONIX_20231201_9783839461921_23 |