Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse

Industrial / commercial art & design

Tallennettuna:
Bibliografiset tiedot
Päätekijät: Marina Ricci, Marina, Di Roma, Annalisa, Fiorentino, Michele
Aineistotyyppi: Online
Kieli:englanti
Julkaistu: Academia Press 2023
Aiheet:
Linkit:ONIX_20231206_9789401496476_57
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author Marina Ricci, Marina
Di Roma, Annalisa
Fiorentino, Michele
author_browse Di Roma, Annalisa
Fiorentino, Michele
Marina Ricci, Marina
author_facet Marina Ricci, Marina
Di Roma, Annalisa
Fiorentino, Michele
author_sort Marina Ricci, Marina
collection Directory of Open Access Books
description Industrial / commercial art & design
format Online
id doab-20.500.12854ir-131682
institution Directory of Open Access Books
language eng
publishDate 2023
publishDateRange 2023
publishDateSort 2023
publisher Academia Press
publisherStr Academia Press
record_format ojs
spelling doab-20.500.12854ir-1316822024-03-23T21:37:25Z Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse Marina Ricci, Marina Di Roma, Annalisa Fiorentino, Michele Virtual Reality Fashion Industry Shopping Experience Metaverse Sustainability thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKP Product design Industrial / commercial art & design 2023-12-07T04:30:33Z 2023-12-07T04:30:33Z 2023-12-06T14:10:45Z 2023 chapter ONIX_20231206_9789401496476_57 https://library.oapen.org/handle/20.500.12657/85848 9789401496476 https://directory.doabooks.org/handle/20.500.12854/131682 eng open access image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/85848/1/055.pdf Academia Press 10.26530/9789401496476-055 10.26530/9789401496476-055 13bfe6ff-4920-4639-b009-9a95232060a4 9789401496476 5 Ghent open access
spellingShingle Virtual Reality
Fashion Industry
Shopping Experience
Metaverse
Sustainability
thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKP Product design
Marina Ricci, Marina
Di Roma, Annalisa
Fiorentino, Michele
Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse
title Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse
title_full Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse
title_fullStr Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse
title_full_unstemmed Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse
title_short Chapter Assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse
title_sort chapter assessing the impact of immersive versus desktop virtual reality shopping experiences in the fashion industry metaverse
topic Virtual Reality
Fashion Industry
Shopping Experience
Metaverse
Sustainability
thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKP Product design
topic_facet Virtual Reality
Fashion Industry
Shopping Experience
Metaverse
Sustainability
thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKP Product design
url ONIX_20231206_9789401496476_57
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AT fiorentinomichele chapterassessingtheimpactofimmersiveversusdesktopvirtualrealityshoppingexperiencesinthefashionindustrymetaverse