La guerra civil española en los juegos y entornos lúdicos

This book brings together different perspectives on the representation of the Spanish Civil War in digital and analog games, considering them an important part of the cultural production inspired by this historical event. Games must be understood as powerful disseminators of historical stories due t...

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Định dạng: Online
Ngôn ngữ:Tiếng Tây Ban Nha
Được phát hành: Iberoamericana Vervuert 2024
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Truy cập trực tuyến:OCN: 1416677820
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collection Directory of Open Access Books
description This book brings together different perspectives on the representation of the Spanish Civil War in digital and analog games, considering them an important part of the cultural production inspired by this historical event. Games must be understood as powerful disseminators of historical stories due to their influence on the processes of memory and reification of the past. Therefore, it is essential to analyze the ideologies they transmit and the visions of the past they offer to players—just like literature, cinema and comics. In this sense, this work introduces the study of games about the Civil War and evaluates the recreational environments in which they appear. It aims to reflect on how games, as distinctive media, can enrich research on conflict and historical memory in general. The case studies of games set in the Spanish Civil War allow us to discover and discuss the visions about the historical moment that circulate in the world of games. The Spanish Civil War in games and recreational environments also offers an overview of methods and theories for the analysis of games as cultural artifacts.
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institution Directory of Open Access Books
language spa
publishDate 2024
publishDateRange 2024
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publisher Iberoamericana Vervuert
publisherStr Iberoamericana Vervuert
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spelling doab-20.500.12854ir-1322702025-03-21T05:34:04Z La guerra civil española en los juegos y entornos lúdicos Kuschel, Daniela digital games, analog games, cultural production, historical memory, case studies This book brings together different perspectives on the representation of the Spanish Civil War in digital and analog games, considering them an important part of the cultural production inspired by this historical event. Games must be understood as powerful disseminators of historical stories due to their influence on the processes of memory and reification of the past. Therefore, it is essential to analyze the ideologies they transmit and the visions of the past they offer to players—just like literature, cinema and comics. In this sense, this work introduces the study of games about the Civil War and evaluates the recreational environments in which they appear. It aims to reflect on how games, as distinctive media, can enrich research on conflict and historical memory in general. The case studies of games set in the Spanish Civil War allow us to discover and discuss the visions about the historical moment that circulate in the world of games. The Spanish Civil War in games and recreational environments also offers an overview of methods and theories for the analysis of games as cultural artifacts. 2024-01-04T04:01:05Z 2024-01-04T04:01:05Z 2024-01-03T15:27:39Z 2023 book OCN: 1416677820 https://library.oapen.org/handle/20.500.12657/86383 9788491923992 9783968695211 https://directory.doabooks.org/handle/20.500.12854/132270 spa La Casa de la Riqueza. Estudios de la Cultura de España open access image/jpeg image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/86383/1/Kuschel-Guerra%20civil_ePDF.pdf https://library.oapen.org/bitstream/20.500.12657/86383/1/Kuschel-Guerra%20civil_ePDF.pdf https://library.oapen.org/bitstream/20.500.12657/86383/1/Kuschel-Guerra%20civil_ePDF.pdf Iberoamericana Vervuert 10.31819/9783968695228 10.31819/9783968695228 a507cb2b-c2aa-4328-9095-5304730af09e 9788491923992 9783968695211 383 Frankfurt am Main open access
spellingShingle digital games, analog games, cultural production, historical memory, case studies
La guerra civil española en los juegos y entornos lúdicos
title La guerra civil española en los juegos y entornos lúdicos
title_full La guerra civil española en los juegos y entornos lúdicos
title_fullStr La guerra civil española en los juegos y entornos lúdicos
title_full_unstemmed La guerra civil española en los juegos y entornos lúdicos
title_short La guerra civil española en los juegos y entornos lúdicos
title_sort la guerra civil espanola en los juegos y entornos ludicos
topic digital games, analog games, cultural production, historical memory, case studies
topic_facet digital games, analog games, cultural production, historical memory, case studies
url OCN: 1416677820