Scripting Farming Simulator with Lua

Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience...

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Main Authors: Brumbaugh, Zander, Leithner, Manuel
Formato: Online
Idioma:inglês
Publicado em: Springer Nature 2024
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Acesso em linha:ONIX_20240115_9798868800603_73
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author Brumbaugh, Zander
Leithner, Manuel
author_browse Brumbaugh, Zander
Leithner, Manuel
author_facet Brumbaugh, Zander
Leithner, Manuel
author_sort Brumbaugh, Zander
collection Directory of Open Access Books
description Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience. You'll start by reviewing the basics of programming in Lua and then move on to advanced topics, such as object-oriented programming, vehicle and placeable specializations, network synchronization, and creating custom user interfaces. With step-by-step instructions and detailed explanations, you'll see how to create scripts that modify game mechanics and add new features to the game. The practical examples and projects are ideal for providing hands-on experience with Lua scripting. Whether you are a creator looking to take your skills to the next level or a game developer interested in learning a new programming language, Scripting Farming Simulator with Lua is the ultimate guide to mastering Lua scripting. What You'll Learn Understand the fundamentals of programming in LUA Implement a basic “Hello-World” mod Add a new graphical user interface to your mod Use hook scripts to extend base game features Publish your mod on the official Farming Simulator ModHub Who This Book Is For Creators who want to add new features to Farming Simulator; game developers who want to learn a new programming language for modding purposes, and anyone who wants to expand their knowledge of programming and scripting.
format Online
id doab-20.500.12854ir-133010
institution Directory of Open Access Books
language eng
publishDate 2024
publishDateRange 2024
publishDateSort 2024
publisher Springer Nature
publisherStr Springer Nature
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spelling doab-20.500.12854ir-1330102025-03-21T11:49:23Z Scripting Farming Simulator with Lua Brumbaugh, Zander Leithner, Manuel Modding Lua Farming Simulator Scripting GIANTS Editor bic Book Industry Communication::U Computing & information technology::UM Computer programming / software development::UMK Games development & programming Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience. You'll start by reviewing the basics of programming in Lua and then move on to advanced topics, such as object-oriented programming, vehicle and placeable specializations, network synchronization, and creating custom user interfaces. With step-by-step instructions and detailed explanations, you'll see how to create scripts that modify game mechanics and add new features to the game. The practical examples and projects are ideal for providing hands-on experience with Lua scripting. Whether you are a creator looking to take your skills to the next level or a game developer interested in learning a new programming language, Scripting Farming Simulator with Lua is the ultimate guide to mastering Lua scripting. What You'll Learn Understand the fundamentals of programming in LUA Implement a basic “Hello-World” mod Add a new graphical user interface to your mod Use hook scripts to extend base game features Publish your mod on the official Farming Simulator ModHub Who This Book Is For Creators who want to add new features to Farming Simulator; game developers who want to learn a new programming language for modding purposes, and anyone who wants to expand their knowledge of programming and scripting. 2024-01-16T04:11:21Z 2024-01-16T04:11:21Z 2024-01-15T16:47:19Z 2024 book ONIX_20240115_9798868800603_73 OCN: 1417158323 https://library.oapen.org/handle/20.500.12657/86976 9798868800603 9798868800597 https://directory.doabooks.org/handle/20.500.12854/133010 eng open access image/jpeg image/jpeg n/a n/a https://library.oapen.org/bitstream/20.500.12657/86976/1/979-8-8688-0060-3.pdf https://library.oapen.org/bitstream/20.500.12657/86976/1/979-8-8688-0060-3.pdf Springer Nature Apress 10.1007/979-8-8688-0060-3 10.1007/979-8-8688-0060-3 9fa3421d-f917-4153-b9ab-fc337c396b5a 6616e83a-aad6-4423-94e9-0cf05b94d190 9798868800603 9798868800597 Apress 336 Berkeley [...] open access
spellingShingle Modding
Lua
Farming Simulator
Scripting
GIANTS Editor
bic Book Industry Communication::U Computing & information technology::UM Computer programming / software development::UMK Games development & programming
Brumbaugh, Zander
Leithner, Manuel
Scripting Farming Simulator with Lua
title Scripting Farming Simulator with Lua
title_full Scripting Farming Simulator with Lua
title_fullStr Scripting Farming Simulator with Lua
title_full_unstemmed Scripting Farming Simulator with Lua
title_short Scripting Farming Simulator with Lua
title_sort scripting farming simulator with lua
topic Modding
Lua
Farming Simulator
Scripting
GIANTS Editor
bic Book Industry Communication::U Computing & information technology::UM Computer programming / software development::UMK Games development & programming
topic_facet Modding
Lua
Farming Simulator
Scripting
GIANTS Editor
bic Book Industry Communication::U Computing & information technology::UM Computer programming / software development::UMK Games development & programming
url ONIX_20240115_9798868800603_73
work_keys_str_mv AT brumbaughzander scriptingfarmingsimulatorwithlua
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