Playing Dystopia

Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events. Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmaris...

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主要作者: Farca, Gerald
格式: Online
語言:英语
出版: transcript Verlag 2024
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author Farca, Gerald
author_browse Farca, Gerald
author_facet Farca, Gerald
author_sort Farca, Gerald
collection Directory of Open Access Books
description Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events. Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish gameworlds. Players, he argues, will gradually come to see similarities between the virtual dystopia and their own ›offline‹ environment, thus learning to stay wary of social and political developments. In his analysis, Farca draws from a variety of research fields, such as literary theory and game studies, combining them into a coherent theory of aesthetic response to dystopian games.
format Online
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institution Directory of Open Access Books
language eng
publishDate 2024
publishDateRange 2024
publishDateSort 2024
publisher transcript Verlag
publisherStr transcript Verlag
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spelling doab-20.500.12854ir-1357372025-07-18T09:46:38Z Playing Dystopia Farca, Gerald Video Games Utopia Dystopia Science Fiction Culture Phenomenology Media Computer Games Media Aesthetics Digital Media Sociology of Technology Media Studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events. Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish gameworlds. Players, he argues, will gradually come to see similarities between the virtual dystopia and their own ›offline‹ environment, thus learning to stay wary of social and political developments. In his analysis, Farca draws from a variety of research fields, such as literary theory and game studies, combining them into a coherent theory of aesthetic response to dystopian games. 2024-03-15T04:24:19Z 2024-03-15T04:24:19Z 2024-03-14T10:45:16Z 2018 book ONIX_20240314_9783839445976_55 OCN: 1064063091 https://library.oapen.org/handle/20.500.12657/88505 9783839445976 9783837645972 https://directory.doabooks.org/handle/20.500.12854/135737 eng Bild und Bit. Studien zur digitalen Medienkultur open access image/jpeg image/jpeg image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/88505/1/9783839445976.pdf https://library.oapen.org/bitstream/20.500.12657/88505/1/9783839445976.pdf https://library.oapen.org/bitstream/20.500.12657/88505/1/9783839445976.pdf https://library.oapen.org/bitstream/20.500.12657/88505/1/9783839445976.pdf transcript Verlag transcript Verlag 10.14361/9783839445976 10.14361/9783839445976 7e97f9b9-be2b-4d9c-a928-3c8ebdfa443c 9783839445976 9783837645972 transcript Verlag 434 Bielefeld open access
spellingShingle Video Games
Utopia
Dystopia
Science Fiction
Culture
Phenomenology
Media
Computer Games
Media Aesthetics
Digital Media
Sociology of Technology
Media Studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
Farca, Gerald
Playing Dystopia
title Playing Dystopia
title_full Playing Dystopia
title_fullStr Playing Dystopia
title_full_unstemmed Playing Dystopia
title_short Playing Dystopia
title_sort playing dystopia
topic Video Games
Utopia
Dystopia
Science Fiction
Culture
Phenomenology
Media
Computer Games
Media Aesthetics
Digital Media
Sociology of Technology
Media Studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
topic_facet Video Games
Utopia
Dystopia
Science Fiction
Culture
Phenomenology
Media
Computer Games
Media Aesthetics
Digital Media
Sociology of Technology
Media Studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
url ONIX_20240314_9783839445976_55
work_keys_str_mv AT farcagerald playingdystopia