Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces

Museums are exploring the potential of digital technologies and tools for, among other things, visual literacy education, visitor engagement and exhibition curation. In this chapter, we will inquire about the different functions and roles of technology in the museum space, and we will examine...

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Príomhchruthaitheoirí: Van Even, Priscilla, Wolff, Annika, Steinbeck, Stefanie, Pässilä, Anne, Vanhaelewijn, Kevin
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Foilsithe / Cruthaithe: Intellect 2024
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author Van Even, Priscilla
Wolff, Annika
Steinbeck, Stefanie
Pässilä, Anne
Vanhaelewijn, Kevin
author_browse Pässilä, Anne
Steinbeck, Stefanie
Van Even, Priscilla
Vanhaelewijn, Kevin
Wolff, Annika
author_facet Van Even, Priscilla
Wolff, Annika
Steinbeck, Stefanie
Pässilä, Anne
Vanhaelewijn, Kevin
author_sort Van Even, Priscilla
collection Directory of Open Access Books
description Museums are exploring the potential of digital technologies and tools for, among other things, visual literacy education, visitor engagement and exhibition curation. In this chapter, we will inquire about the different functions and roles of technology in the museum space, and we will examine how to establish a meaningful interaction between art(efacts), people and tools to improve curation, visual literacy practices and visitor experiences. Experiences from the RETINA project in 2018 have shown us that interactions without this element of meaningfulness can easily lead to the development of tools and technologies that are distractive rather than supportive. Based on a co-creation workshop in 2021 with different museum stakeholders and on former museum research experiences in museum settings, we will discuss barriers and enablers to good technology uses in the museum, and supportive and distractive characteristics of technology. Furthermore, we will introduce scenarios of what future museums could look like from the perspective of technology through the eyes of youth and museum professionals and researchers.
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institution Directory of Open Access Books
language eng
publishDate 2024
publishDateRange 2024
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spelling doab-20.500.12854ir-1370512025-05-08T13:57:09Z Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces Van Even, Priscilla Wolff, Annika Steinbeck, Stefanie Pässilä, Anne Vanhaelewijn, Kevin art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation Museums are exploring the potential of digital technologies and tools for, among other things, visual literacy education, visitor engagement and exhibition curation. In this chapter, we will inquire about the different functions and roles of technology in the museum space, and we will examine how to establish a meaningful interaction between art(efacts), people and tools to improve curation, visual literacy practices and visitor experiences. Experiences from the RETINA project in 2018 have shown us that interactions without this element of meaningfulness can easily lead to the development of tools and technologies that are distractive rather than supportive. Based on a co-creation workshop in 2021 with different museum stakeholders and on former museum research experiences in museum settings, we will discuss barriers and enablers to good technology uses in the museum, and supportive and distractive characteristics of technology. Furthermore, we will introduce scenarios of what future museums could look like from the perspective of technology through the eyes of youth and museum professionals and researchers. 2024-05-11T17:44:10Z 2024-05-11T17:44:10Z 2024-04-10T10:24:16Z 2024 chapter https://library.oapen.org/handle/20.500.12657/89791 9781789389135 9781789389128 9781789389142 https://directory.doabooks.org/handle/20.500.12854/137051 eng open access image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/89791/1/9781789389159_OA.pdf https://library.oapen.org/bitstream/20.500.12657/89791/1/9781789389159_OA.pdf Intellect 50f7a92a-e12a-467c-8df9-e2c55ce90cc8 Propositions for Museum Education H2020 European Research Council 178e65b9-dd53-4922-b85c-0aaa74fce079 9781789389135 9781789389128 9781789389142 European Research Council (ERC) EU collection 57 872500 open access
spellingShingle art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation
Van Even, Priscilla
Wolff, Annika
Steinbeck, Stefanie
Pässilä, Anne
Vanhaelewijn, Kevin
Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces
title Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces
title_full Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces
title_fullStr Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces
title_full_unstemmed Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces
title_short Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces
title_sort chapter 31 co imagining the museum of the future meaningful interactions among art efacts visitors and technology in museum spaces
topic art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation
topic_facet art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation
url https://library.oapen.org/handle/20.500.12657/89791
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