Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces
Museums are exploring the potential of digital technologies and tools for, among other things, visual literacy education, visitor engagement and exhibition curation. In this chapter, we will inquire about the different functions and roles of technology in the museum space, and we will examine...
Sábháilte in:
| Príomhchruthaitheoirí: | , , , , |
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| Formáid: | Online |
| Teanga: | Béarla |
| Foilsithe / Cruthaithe: |
Intellect
2024
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| Ábhair: | |
| Rochtain ar líne: | https://library.oapen.org/handle/20.500.12657/89791 |
| Clibeanna: |
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
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| _version_ | 1869521003918393344 |
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| author | Van Even, Priscilla Wolff, Annika Steinbeck, Stefanie Pässilä, Anne Vanhaelewijn, Kevin |
| author_browse | Pässilä, Anne Steinbeck, Stefanie Van Even, Priscilla Vanhaelewijn, Kevin Wolff, Annika |
| author_facet | Van Even, Priscilla Wolff, Annika Steinbeck, Stefanie Pässilä, Anne Vanhaelewijn, Kevin |
| author_sort | Van Even, Priscilla |
| collection | Directory of Open Access Books |
| description | Museums are exploring the potential of digital
technologies and tools for, among other things,
visual literacy education, visitor engagement and
exhibition curation. In this chapter, we will inquire
about the different functions and roles of
technology in the museum space, and we will
examine how to establish a meaningful interaction
between art(efacts), people and tools to improve
curation, visual literacy practices and visitor
experiences. Experiences from the RETINA
project in 2018 have shown us that interactions
without this element of meaningfulness can easily
lead to the development of tools and technologies
that are distractive rather than supportive. Based
on a co-creation workshop in 2021 with different
museum stakeholders and on former museum
research experiences in museum settings, we will
discuss barriers and enablers to good technology
uses in the museum, and supportive and
distractive characteristics of technology.
Furthermore, we will introduce scenarios of what
future museums could look like from the
perspective of technology through the eyes of
youth and museum professionals and researchers. |
| format | Online |
| id | doab-20.500.12854ir-137051 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2024 |
| publishDateRange | 2024 |
| publishDateSort | 2024 |
| publisher | Intellect |
| publisherStr | Intellect |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1370512025-05-08T13:57:09Z Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces Van Even, Priscilla Wolff, Annika Steinbeck, Stefanie Pässilä, Anne Vanhaelewijn, Kevin art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation Museums are exploring the potential of digital technologies and tools for, among other things, visual literacy education, visitor engagement and exhibition curation. In this chapter, we will inquire about the different functions and roles of technology in the museum space, and we will examine how to establish a meaningful interaction between art(efacts), people and tools to improve curation, visual literacy practices and visitor experiences. Experiences from the RETINA project in 2018 have shown us that interactions without this element of meaningfulness can easily lead to the development of tools and technologies that are distractive rather than supportive. Based on a co-creation workshop in 2021 with different museum stakeholders and on former museum research experiences in museum settings, we will discuss barriers and enablers to good technology uses in the museum, and supportive and distractive characteristics of technology. Furthermore, we will introduce scenarios of what future museums could look like from the perspective of technology through the eyes of youth and museum professionals and researchers. 2024-05-11T17:44:10Z 2024-05-11T17:44:10Z 2024-04-10T10:24:16Z 2024 chapter https://library.oapen.org/handle/20.500.12657/89791 9781789389135 9781789389128 9781789389142 https://directory.doabooks.org/handle/20.500.12854/137051 eng open access image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/89791/1/9781789389159_OA.pdf https://library.oapen.org/bitstream/20.500.12657/89791/1/9781789389159_OA.pdf Intellect 50f7a92a-e12a-467c-8df9-e2c55ce90cc8 Propositions for Museum Education H2020 European Research Council 178e65b9-dd53-4922-b85c-0aaa74fce079 9781789389135 9781789389128 9781789389142 European Research Council (ERC) EU collection 57 872500 open access |
| spellingShingle | art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation Van Even, Priscilla Wolff, Annika Steinbeck, Stefanie Pässilä, Anne Vanhaelewijn, Kevin Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces |
| title | Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces |
| title_full | Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces |
| title_fullStr | Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces |
| title_full_unstemmed | Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces |
| title_short | Chapter 31 Co-imagining the Museum of the Future: Meaningful Interactions Among Art(efacts), Visitors and Technology in Museum Spaces |
| title_sort | chapter 31 co imagining the museum of the future meaningful interactions among art efacts visitors and technology in museum spaces |
| topic | art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation |
| topic_facet | art, HCI , museum spaces, visitor experience, digital technology, artifacts, youth, museum professionals, distractive technology, technology as enabler, co-creation, co-design, authenticity, discovery, collaboration and participation |
| url | https://library.oapen.org/handle/20.500.12657/89791 |
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