Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames
This chapter looks at how Japanese history is represented in videogames. The focus is on the difference between historical videogames produced in the Western world and those produced in Japan. I am going to highlight how videogames are often influenced by Orientalism and Eurocentrism and how this is...
שמור ב:
| מחבר ראשי: | |
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| פורמט: | Online |
| שפה: | אנגלית |
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Firenze University Press
2024
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| נושאים: | |
| גישה מקוונת: | ONIX_20240402_9791221502428_185 |
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אין תגיות, היה/י הראשונ/ה לתייג את הרשומה!
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| _version_ | 1869528853893873664 |
|---|---|
| author | Scarselli, Aldo Giuseppe |
| author_browse | Scarselli, Aldo Giuseppe |
| author_facet | Scarselli, Aldo Giuseppe |
| author_sort | Scarselli, Aldo Giuseppe |
| collection | Directory of Open Access Books |
| description | This chapter looks at how Japanese history is represented in videogames. The focus is on the difference between historical videogames produced in the Western world and those produced in Japan. I am going to highlight how videogames are often influenced by Orientalism and Eurocentrism and how this is quite evident for Western products set in historical Japan. After that, my focus will be on how Japanese game developers re-imagine their history, moving away from concepts of historical authenticity towards a freer and more elastic representation of the past. |
| format | Online |
| id | doab-20.500.12854ir-137138 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2024 |
| publishDateRange | 2024 |
| publishDateSort | 2024 |
| publisher | Firenze University Press |
| publisherStr | Firenze University Press |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1371382024-05-12T10:28:46Z Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames Scarselli, Aldo Giuseppe Historical videogames History of Japan Samurai Cultural Representations thema EDItEUR::N History and Archaeology::NH History This chapter looks at how Japanese history is represented in videogames. The focus is on the difference between historical videogames produced in the Western world and those produced in Japan. I am going to highlight how videogames are often influenced by Orientalism and Eurocentrism and how this is quite evident for Western products set in historical Japan. After that, my focus will be on how Japanese game developers re-imagine their history, moving away from concepts of historical authenticity towards a freer and more elastic representation of the past. 2024-05-12T10:28:44Z 2024-05-12T10:28:44Z 2024-04-02T15:49:54Z 2023 chapter ONIX_20240402_9791221502428_185 2975-0261 https://library.oapen.org/handle/20.500.12657/89216 9791221502428 https://directory.doabooks.org/handle/20.500.12854/137138 eng Connessioni. Studies in Transcultural History open access image/jpeg n/a https://library.oapen.org/bitstream/20.500.12657/89216/1/9791221502428_15.pdf Firenze University Press 10.36253/979-12-215-0242-8.15 10.36253/979-12-215-0242-8.15 2ec4474d-93b1-4cfa-b313-9c6019b51b1a 9791221502428 10 Florence open access |
| spellingShingle | Historical videogames History of Japan Samurai Cultural Representations thema EDItEUR::N History and Archaeology::NH History Scarselli, Aldo Giuseppe Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames |
| title | Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames |
| title_full | Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames |
| title_fullStr | Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames |
| title_full_unstemmed | Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames |
| title_short | Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames |
| title_sort | chapter digital shogun and electronic imperialism japanese history through the lens of historical videogames |
| topic | Historical videogames History of Japan Samurai Cultural Representations thema EDItEUR::N History and Archaeology::NH History |
| topic_facet | Historical videogames History of Japan Samurai Cultural Representations thema EDItEUR::N History and Archaeology::NH History |
| url | ONIX_20240402_9791221502428_185 |
| work_keys_str_mv | AT scarsellialdogiuseppe chapterdigitalshogunandelectronicimperialismjapanesehistorythroughthelensofhistoricalvideogames |