Post-Cinematic Bodies

How is human embodiment transformed in an age of algorithms? How do post-cinematic media technologies such as AI, VR, and robotics target and re-shape our bodies? Post-Cinematic Bodies grapples with these questions by attending both to mundane devices—such as smartphones, networked exercise machines...

Szczegółowa specyfikacja

Zapisane w:
Opis bibliograficzny
1. autor: Denson, Shane
Format: Online
Język:angielski
Wydane: meson press 2024
Hasła przedmiotowe:
Dostęp online:https://library.oapen.org/handle/20.500.12657/90778
Etykiety: Dodaj etykietę
Nie ma etykietki, Dołącz pierwszą etykiete!
_version_ 1869528357393137664
author Denson, Shane
author_browse Denson, Shane
author_facet Denson, Shane
author_sort Denson, Shane
collection Directory of Open Access Books
description How is human embodiment transformed in an age of algorithms? How do post-cinematic media technologies such as AI, VR, and robotics target and re-shape our bodies? Post-Cinematic Bodies grapples with these questions by attending both to mundane devices—such as smartphones, networked exercise machines, and smart watches and other wearables equipped with heartrate sensors—as well as to new media artworks that rework such equipment to reveal to us the ways that our fleshly existences are increasingly up for grabs. Through an equally philosophical and interpretive analysis, the book aims to develop a new aesthetics of embodied experience that is attuned to a new age of predictive technology and metabolic capitalism.
format Online
id doab-20.500.12854ir-138680
institution Directory of Open Access Books
language eng
publishDate 2024
publishDateRange 2024
publishDateSort 2024
publisher meson press
publisherStr meson press
record_format ojs
spelling doab-20.500.12854ir-1386802025-07-29T18:13:19Z Post-Cinematic Bodies Denson, Shane predictive technology;aesthetics;Artificial Intelligence;new media artworks;Virtual Reality;embodiment;wearables;post-cinematic;algorithms;media technologies;capitalism;robotics;bodies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::A The Arts::AT Performing arts::ATN Internet and digital media: arts and performance thema EDItEUR::K Economics, Finance, Business and Management::KC Economics::KCV Economics of specific sectors::KCVM Digital or internet economics thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJF Electronics engineering::TJFM Automatic control engineering::TJFM1 Robotics thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality How is human embodiment transformed in an age of algorithms? How do post-cinematic media technologies such as AI, VR, and robotics target and re-shape our bodies? Post-Cinematic Bodies grapples with these questions by attending both to mundane devices—such as smartphones, networked exercise machines, and smart watches and other wearables equipped with heartrate sensors—as well as to new media artworks that rework such equipment to reveal to us the ways that our fleshly existences are increasingly up for grabs. Through an equally philosophical and interpretive analysis, the book aims to develop a new aesthetics of embodied experience that is attuned to a new age of predictive technology and metabolic capitalism. 2024-06-05T04:04:07Z 2024-06-05T04:04:07Z 2024-06-04T14:47:00Z 2023 book https://library.oapen.org/handle/20.500.12657/90778 9783957960436 https://directory.doabooks.org/handle/20.500.12854/138680 eng Configurations of Film open access image/jpeg image/jpeg image/jpeg Attribution-ShareAlike 4.0 International Attribution-ShareAlike 4.0 International Attribution-ShareAlike 4.0 International https://library.oapen.org/bitstream/20.500.12657/90778/1/978-3-95796-044-3_Denson.pdf https://library.oapen.org/bitstream/20.500.12657/90778/1/978-3-95796-044-3_Denson.pdf https://library.oapen.org/bitstream/20.500.12657/90778/1/978-3-95796-044-3_Denson.pdf meson press 10.14619/0436 10.14619/0436 ac472089-6d55-48f6-b3d5-e22eef42c7db Deutsche Forschungsgemeinschaft (DFG) 9783957960436 DFG - German Research Foundation 251 open access
spellingShingle predictive technology;aesthetics;Artificial Intelligence;new media artworks;Virtual Reality;embodiment;wearables;post-cinematic;algorithms;media technologies;capitalism;robotics;bodies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society
thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts
thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema
thema EDItEUR::A The Arts::AT Performing arts::ATN Internet and digital media: arts and performance
thema EDItEUR::K Economics, Finance, Business and Management::KC Economics::KCV Economics of specific sectors::KCVM Digital or internet economics
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJF Electronics engineering::TJFM Automatic control engineering::TJFM1 Robotics
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
Denson, Shane
Post-Cinematic Bodies
title Post-Cinematic Bodies
title_full Post-Cinematic Bodies
title_fullStr Post-Cinematic Bodies
title_full_unstemmed Post-Cinematic Bodies
title_short Post-Cinematic Bodies
title_sort post cinematic bodies
topic predictive technology;aesthetics;Artificial Intelligence;new media artworks;Virtual Reality;embodiment;wearables;post-cinematic;algorithms;media technologies;capitalism;robotics;bodies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society
thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts
thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema
thema EDItEUR::A The Arts::AT Performing arts::ATN Internet and digital media: arts and performance
thema EDItEUR::K Economics, Finance, Business and Management::KC Economics::KCV Economics of specific sectors::KCVM Digital or internet economics
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJF Electronics engineering::TJFM Automatic control engineering::TJFM1 Robotics
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
topic_facet predictive technology;aesthetics;Artificial Intelligence;new media artworks;Virtual Reality;embodiment;wearables;post-cinematic;algorithms;media technologies;capitalism;robotics;bodies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society
thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts
thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema
thema EDItEUR::A The Arts::AT Performing arts::ATN Internet and digital media: arts and performance
thema EDItEUR::K Economics, Finance, Business and Management::KC Economics::KCV Economics of specific sectors::KCVM Digital or internet economics
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJF Electronics engineering::TJFM Automatic control engineering::TJFM1 Robotics
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
url https://library.oapen.org/handle/20.500.12657/90778
work_keys_str_mv AT densonshane postcinematicbodies