Chapter 31: Serious games for evaluation
This chapter discusses experiences with and prospects for applying serious games in program evaluation in four sections. We start by discussing the origins of serious games in public policy and administration and unique characteristics that make games valuable for evaluative inquiries. In section tw...
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| Taal: | Engels |
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Edward Elgar Publishing
2024
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| Online toegang: | https://directory.doabooks.org/handle/20.500.12854/138925 |
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| author | Olejniczak, Karol Widawski, Igor |
| author_browse | Olejniczak, Karol Widawski, Igor |
| author_facet | Olejniczak, Karol Widawski, Igor |
| author_sort | Olejniczak, Karol |
| collection | Directory of Open Access Books |
| description | This chapter discusses experiences with and prospects for applying serious games in program evaluation in four sections. We start by discussing the origins of serious games in public policy and administration and unique characteristics that make games valuable for evaluative inquiries. In section two, we present a typology organizing game applications along crucial aspects of evaluation: the game purpose and the nature of the evaluand. We offer examples of successfully implemented games for each type of use: adjusting behaviors, assessing behaviors, crash-testing mechanisms, and exploring systems. In the third section, we provide a novel ABC framework (Architecture - Behavior - Change) for public policy practitioners who plan to use individual games for their work. The framework can be used to adapt existing commercial games, or prepare a blueprint for designing new games. We close with prospects for advancing serious games as an innovative, high-impact method for public policy and program evaluation practitioners. |
| format | Online |
| id | doab-20.500.12854ir-138925 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2024 |
| publishDateRange | 2024 |
| publishDateSort | 2024 |
| publisher | Edward Elgar Publishing |
| publisherStr | Edward Elgar Publishing |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1389252024-06-19T14:01:34Z Chapter 31: Serious games for evaluation Olejniczak, Karol Widawski, Igor Serious games; Program evaluation; Public policy; Game design framework; Behavior change JPP This chapter discusses experiences with and prospects for applying serious games in program evaluation in four sections. We start by discussing the origins of serious games in public policy and administration and unique characteristics that make games valuable for evaluative inquiries. In section two, we present a typology organizing game applications along crucial aspects of evaluation: the game purpose and the nature of the evaluand. We offer examples of successfully implemented games for each type of use: adjusting behaviors, assessing behaviors, crash-testing mechanisms, and exploring systems. In the third section, we provide a novel ABC framework (Architecture - Behavior - Change) for public policy practitioners who plan to use individual games for their work. The framework can be used to adapt existing commercial games, or prepare a blueprint for designing new games. We close with prospects for advancing serious games as an innovative, high-impact method for public policy and program evaluation practitioners. Published 2024-06-19T14:01:30Z 2024-06-19T14:01:30Z 2024-06-14 chapter 9781803928289 https://directory.doabooks.org/handle/20.500.12854/138925 eng image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International https://www.e-elgar.com/shop/gbp/research-handbook-on-program-evaluation-9781803928272.html https://www.elgaronline.com/edcollchap-oa/book/9781803928289/book-part-9781803928289-41.xml Edward Elgar Publishing Edward Elgar Publishing 10.4337/9781803928289.00041 10.4337/9781803928289.00041 01ceac28-75b4-492a-8eec-f9b98bc6b28c https://creativecommons.org/licenses/by-nc-nd/4.0/ 9781803928289 Edward Elgar Publishing Cheltenham, UK open access |
| spellingShingle | Serious games; Program evaluation; Public policy; Game design framework; Behavior change JPP Olejniczak, Karol Widawski, Igor Chapter 31: Serious games for evaluation |
| title | Chapter 31: Serious games for evaluation |
| title_full | Chapter 31: Serious games for evaluation |
| title_fullStr | Chapter 31: Serious games for evaluation |
| title_full_unstemmed | Chapter 31: Serious games for evaluation |
| title_short | Chapter 31: Serious games for evaluation |
| title_sort | chapter 31 serious games for evaluation |
| topic | Serious games; Program evaluation; Public policy; Game design framework; Behavior change JPP |
| topic_facet | Serious games; Program evaluation; Public policy; Game design framework; Behavior change JPP |
| url | https://directory.doabooks.org/handle/20.500.12854/138925 |
| work_keys_str_mv | AT olejniczakkarol chapter31seriousgamesforevaluation AT widawskiigor chapter31seriousgamesforevaluation |