Video Games as Art

Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, it is still only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. Usuall...

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Glavni autori: Bosman, Frank G., van Wieringen, Archibald L.H.M.
Format: Online
Jezik:engleski
Izdano: De Gruyter 2024
Teme:
Online pristup:ONIX_20240625_9783110731019_8
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author Bosman, Frank G.
van Wieringen, Archibald L.H.M.
author_browse Bosman, Frank G.
van Wieringen, Archibald L.H.M.
author_facet Bosman, Frank G.
van Wieringen, Archibald L.H.M.
author_sort Bosman, Frank G.
collection Directory of Open Access Books
description Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, it is still only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. Usually associated with violence, consumerism and escapism, video games have seldomly been discussed as objects of artistic interest.
format Online
id doab-20.500.12854ir-139010
institution Directory of Open Access Books
language eng
publishDate 2024
publishDateRange 2024
publishDateSort 2024
publisher De Gruyter
publisherStr De Gruyter
record_format ojs
spelling doab-20.500.12854ir-1390102024-06-26T04:31:32Z Video Games as Art Bosman, Frank G. van Wieringen, Archibald L.H.M. art digital games communication-oriented analysis video games Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, it is still only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. Usually associated with violence, consumerism and escapism, video games have seldomly been discussed as objects of artistic interest. 2024-06-26T04:31:31Z 2024-06-26T04:31:31Z 2024-06-25T15:32:25Z 2022 book ONIX_20240625_9783110731019_8 2700-0400 https://library.oapen.org/handle/20.500.12657/91079 9783110731019 9783110735130 9783111523187 9783110731101 https://directory.doabooks.org/handle/20.500.12854/139010 eng Video Games and the Humanities open access image/jpeg n/a https://library.oapen.org/bitstream/20.500.12657/91079/1/9783110731019.pdf De Gruyter De Gruyter Oldenbourg 10.1515/9783110731019 10.1515/9783110731019 af2fbfcc-ee87-43d8-a035-afb9d7eef6a5 9783110731019 9783110735130 9783111523187 9783110731101 De Gruyter Oldenbourg 115 Berlin/Boston open access
spellingShingle art
digital games
communication-oriented analysis
video games
Bosman, Frank G.
van Wieringen, Archibald L.H.M.
Video Games as Art
title Video Games as Art
title_full Video Games as Art
title_fullStr Video Games as Art
title_full_unstemmed Video Games as Art
title_short Video Games as Art
title_sort video games as art
topic art
digital games
communication-oriented analysis
video games
topic_facet art
digital games
communication-oriented analysis
video games
url ONIX_20240625_9783110731019_8
work_keys_str_mv AT bosmanfrankg videogamesasart
AT vanwieringenarchibaldlhm videogamesasart