Video Games as Art
Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, it is still only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. Usuall...
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| Glavni autori: | , |
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| Format: | Online |
| Jezik: | engleski |
| Izdano: |
De Gruyter
2024
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| Teme: | |
| Online pristup: | ONIX_20240625_9783110731019_8 |
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| _version_ | 1869522193184980992 |
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| author | Bosman, Frank G. van Wieringen, Archibald L.H.M. |
| author_browse | Bosman, Frank G. van Wieringen, Archibald L.H.M. |
| author_facet | Bosman, Frank G. van Wieringen, Archibald L.H.M. |
| author_sort | Bosman, Frank G. |
| collection | Directory of Open Access Books |
| description | Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, it is still only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. Usually associated with violence, consumerism and escapism, video games have seldomly been discussed as objects of artistic interest. |
| format | Online |
| id | doab-20.500.12854ir-139010 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2024 |
| publishDateRange | 2024 |
| publishDateSort | 2024 |
| publisher | De Gruyter |
| publisherStr | De Gruyter |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1390102024-06-26T04:31:32Z Video Games as Art Bosman, Frank G. van Wieringen, Archibald L.H.M. art digital games communication-oriented analysis video games Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, it is still only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. Usually associated with violence, consumerism and escapism, video games have seldomly been discussed as objects of artistic interest. 2024-06-26T04:31:31Z 2024-06-26T04:31:31Z 2024-06-25T15:32:25Z 2022 book ONIX_20240625_9783110731019_8 2700-0400 https://library.oapen.org/handle/20.500.12657/91079 9783110731019 9783110735130 9783111523187 9783110731101 https://directory.doabooks.org/handle/20.500.12854/139010 eng Video Games and the Humanities open access image/jpeg n/a https://library.oapen.org/bitstream/20.500.12657/91079/1/9783110731019.pdf De Gruyter De Gruyter Oldenbourg 10.1515/9783110731019 10.1515/9783110731019 af2fbfcc-ee87-43d8-a035-afb9d7eef6a5 9783110731019 9783110735130 9783111523187 9783110731101 De Gruyter Oldenbourg 115 Berlin/Boston open access |
| spellingShingle | art digital games communication-oriented analysis video games Bosman, Frank G. van Wieringen, Archibald L.H.M. Video Games as Art |
| title | Video Games as Art |
| title_full | Video Games as Art |
| title_fullStr | Video Games as Art |
| title_full_unstemmed | Video Games as Art |
| title_short | Video Games as Art |
| title_sort | video games as art |
| topic | art digital games communication-oriented analysis video games |
| topic_facet | art digital games communication-oriented analysis video games |
| url | ONIX_20240625_9783110731019_8 |
| work_keys_str_mv | AT bosmanfrankg videogamesasart AT vanwieringenarchibaldlhm videogamesasart |