The Stuff Games Are Made Of
A deep dive into practical game design through playful philosophy and philosophical play.What are video games made of? And what can that tell us about what they mean? In The Stuff Games Are Made Of,experimental game maker Pippin Barr explores the materials of video game design. Taking the reader on...
Spremljeno u:
| Glavni autor: | |
|---|---|
| Format: | Online |
| Jezik: | engleski |
| Izdano: |
The MIT Press
2024
|
| Teme: | |
| Online pristup: | ONIX_20241025_9780262375115_72 |
| Oznake: |
Bez oznaka, Budi prvi tko označuje ovaj zapis!
|
| _version_ | 1869520657689083904 |
|---|---|
| author | Barr, Pippin |
| author_browse | Barr, Pippin |
| author_facet | Barr, Pippin |
| author_sort | Barr, Pippin |
| collection | Directory of Open Access Books |
| description | A deep dive into practical game design through playful philosophy and philosophical play.What are video games made of? And what can that tell us about what they mean? In The Stuff Games Are Made Of,experimental game maker Pippin Barr explores the materials of video game design. Taking the reader on a deep dive into eight case studies of his own games, Barr illuminates the complex nature of video games and video game design, and the possibilities both offer for exploring ideas big and small. Through a variety of engaging and approachable examples, Barr shows how every single aspect of a game—whether it is code, graphics, interface, or even time itself—can be designed with and related to the player experience. Barr's experimental approach, with its emphasis on highly specific elements of games, will leave readers armed with intriguing design philosophy, conceptual rigor, and diverse insights into the inner life of video games. Upon finishing this book, readers will be ready to think deeply about the nature of games, to dive into expressive and experimental game design themselves, or simply to play with a new and expanded mindset. |
| format | Online |
| id | doab-20.500.12854ir-146694 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2024 |
| publishDateRange | 2024 |
| publishDateSort | 2024 |
| publisher | The MIT Press |
| publisherStr | The MIT Press |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1466942024-10-25T13:17:12Z The Stuff Games Are Made Of Barr, Pippin game design game development art games experimental games reflective practitioner software studies design thinking material materiality thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides thema EDItEUR::A The Arts::AG The Arts: treatments and subjects::AGA History of art thema EDItEUR::6 Style qualifiers::6P Styles (P)::6PD Postmodernism thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts A deep dive into practical game design through playful philosophy and philosophical play.What are video games made of? And what can that tell us about what they mean? In The Stuff Games Are Made Of,experimental game maker Pippin Barr explores the materials of video game design. Taking the reader on a deep dive into eight case studies of his own games, Barr illuminates the complex nature of video games and video game design, and the possibilities both offer for exploring ideas big and small. Through a variety of engaging and approachable examples, Barr shows how every single aspect of a game—whether it is code, graphics, interface, or even time itself—can be designed with and related to the player experience. Barr's experimental approach, with its emphasis on highly specific elements of games, will leave readers armed with intriguing design philosophy, conceptual rigor, and diverse insights into the inner life of video games. Upon finishing this book, readers will be ready to think deeply about the nature of games, to dive into expressive and experimental game design themselves, or simply to play with a new and expanded mindset. 2024-10-25T13:17:11Z 2024-10-25T13:17:11Z 2023 book ONIX_20241025_9780262375115_72 9780262375115 9780262546119 https://directory.doabooks.org/handle/20.500.12854/146694 eng Playful Thinking image/jpeg n/a https://doi.org/10.7551/mitpress/14495.001.0001 The MIT Press The MIT Press 10.7551/mitpress/14495.001.0001 10.7551/mitpress/14495.001.0001 ae0cf962-f685-4933-93d1-916defa5123d 9780262375115 9780262546119 The MIT Press 184 Cambridge open access |
| spellingShingle | game design game development art games experimental games reflective practitioner software studies design thinking material materiality thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides thema EDItEUR::A The Arts::AG The Arts: treatments and subjects::AGA History of art thema EDItEUR::6 Style qualifiers::6P Styles (P)::6PD Postmodernism thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts Barr, Pippin The Stuff Games Are Made Of |
| title | The Stuff Games Are Made Of |
| title_full | The Stuff Games Are Made Of |
| title_fullStr | The Stuff Games Are Made Of |
| title_full_unstemmed | The Stuff Games Are Made Of |
| title_short | The Stuff Games Are Made Of |
| title_sort | stuff games are made of |
| topic | game design game development art games experimental games reflective practitioner software studies design thinking material materiality thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides thema EDItEUR::A The Arts::AG The Arts: treatments and subjects::AGA History of art thema EDItEUR::6 Style qualifiers::6P Styles (P)::6PD Postmodernism thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts |
| topic_facet | game design game development art games experimental games reflective practitioner software studies design thinking material materiality thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides thema EDItEUR::A The Arts::AG The Arts: treatments and subjects::AGA History of art thema EDItEUR::6 Style qualifiers::6P Styles (P)::6PD Postmodernism thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts |
| url | ONIX_20241025_9780262375115_72 |
| work_keys_str_mv | AT barrpippin thestuffgamesaremadeof AT barrpippin stuffgamesaremadeof |