Fantasies of Virtual Reality

The fantasies that underpin common perceptions of Virtual Reality—and what we need to know about VR's potential risks as well as its opportunities.Virtual reality is the next new frontier for Silicon Valley. Mark Zuckerberg, who has overseen Meta's investment of billions into VR, pitches it as the n...

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Príomhchruthaitheoirí: Carter, Marcus, Egliston, Ben
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Foilsithe / Cruthaithe: The MIT Press 2024
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author Carter, Marcus
Egliston, Ben
author_browse Carter, Marcus
Egliston, Ben
author_facet Carter, Marcus
Egliston, Ben
author_sort Carter, Marcus
collection Directory of Open Access Books
description The fantasies that underpin common perceptions of Virtual Reality—and what we need to know about VR's potential risks as well as its opportunities.Virtual reality is the next new frontier for Silicon Valley. Mark Zuckerberg, who has overseen Meta's investment of billions into VR, pitches it as the next dominant computing paradigm. More than just a gaming technology, VR is top of mind for academics, tech reportage, and industry evangelists who all see the potential for VR to revolutionize fields such as education and health, as well as the way we work and communicate. But will VR achieve all this? In Fantasies of Virtual Reality, Marcus Carter and Ben Egliston strip bare the tech industry's vision of a future dominated by immersive VR experiences, challenging the utopian promises of this technology's potential.Carter and Egliston offer a critical account of VR in a variety of contexts, from gaming to human resources to policing and the military. They argue that while VR does hold significant potential, the overhyped expectations surrounding it, from achieving true empathetic understanding to transforming traditional education and office work, are often overstated and fraught with issues of privacy, control, and exclusion. What's more, there is nothing truly virtual about virtual reality: VR is deeply entrenched in the material world, driven by tangible technological, economic, and social logics.An accessible introduction to this emerging technology, Fantasies of Virtual Reality is essential reading for anyone interested in what VR can really do—and what is just plain fantasy.
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publishDate 2024
publishDateRange 2024
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publisher The MIT Press
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spelling doab-20.500.12854ir-1467762024-10-25T13:20:36Z Fantasies of Virtual Reality Carter, Marcus Egliston, Ben Virtual Reality Augmented Reality Metaverse VR AR Data Empathy Machine Spatial Computing thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDK Science funding and policy thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDM Scientific research The fantasies that underpin common perceptions of Virtual Reality—and what we need to know about VR's potential risks as well as its opportunities.Virtual reality is the next new frontier for Silicon Valley. Mark Zuckerberg, who has overseen Meta's investment of billions into VR, pitches it as the next dominant computing paradigm. More than just a gaming technology, VR is top of mind for academics, tech reportage, and industry evangelists who all see the potential for VR to revolutionize fields such as education and health, as well as the way we work and communicate. But will VR achieve all this? In Fantasies of Virtual Reality, Marcus Carter and Ben Egliston strip bare the tech industry's vision of a future dominated by immersive VR experiences, challenging the utopian promises of this technology's potential.Carter and Egliston offer a critical account of VR in a variety of contexts, from gaming to human resources to policing and the military. They argue that while VR does hold significant potential, the overhyped expectations surrounding it, from achieving true empathetic understanding to transforming traditional education and office work, are often overstated and fraught with issues of privacy, control, and exclusion. What's more, there is nothing truly virtual about virtual reality: VR is deeply entrenched in the material world, driven by tangible technological, economic, and social logics.An accessible introduction to this emerging technology, Fantasies of Virtual Reality is essential reading for anyone interested in what VR can really do—and what is just plain fantasy. 2024-10-25T13:20:34Z 2024-10-25T13:20:34Z 2024 book ONIX_20241025_9780262380058_154 9780262380058 9780262549165 https://directory.doabooks.org/handle/20.500.12854/146776 eng Strong Ideas image/jpeg n/a https://doi.org/10.7551/mitpress/14673.001.0001 The MIT Press The MIT Press 10.7551/mitpress/14673.001.0001 10.7551/mitpress/14673.001.0001 ae0cf962-f685-4933-93d1-916defa5123d 9780262380058 9780262549165 The MIT Press 184 Cambridge open access
spellingShingle Virtual Reality
Augmented Reality
Metaverse
VR
AR
Data
Empathy Machine
Spatial Computing
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDK Science funding and policy
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDM Scientific research
Carter, Marcus
Egliston, Ben
Fantasies of Virtual Reality
title Fantasies of Virtual Reality
title_full Fantasies of Virtual Reality
title_fullStr Fantasies of Virtual Reality
title_full_unstemmed Fantasies of Virtual Reality
title_short Fantasies of Virtual Reality
title_sort fantasies of virtual reality
topic Virtual Reality
Augmented Reality
Metaverse
VR
AR
Data
Empathy Machine
Spatial Computing
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDK Science funding and policy
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDM Scientific research
topic_facet Virtual Reality
Augmented Reality
Metaverse
VR
AR
Data
Empathy Machine
Spatial Computing
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDK Science funding and policy
thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDM Scientific research
url ONIX_20241025_9780262380058_154
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