Playthrough Poetics

Game streamers and live commentators are producing increasingly comprehensive analyses of gameplay, yet scholarship still tends to flatten the experiential media of video games into text for close reading. By shifting focus toward the immersiveness of video games, Playthrough Poetics makes the case...

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Cyhoeddwyd: Amherst College Press 2024
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collection Directory of Open Access Books
description Game streamers and live commentators are producing increasingly comprehensive analyses of gameplay, yet scholarship still tends to flatten the experiential media of video games into text for close reading. By shifting focus toward the immersiveness of video games, Playthrough Poetics makes the case for gameplay as a necessary, alternate method. Contributors to this volume engage widely with the activity of play through autoethnographies, meta-analyses of self-broadcasting, new procedural methods like gamespace soundwalking, as well as the affective aspects of games research. In doing so, they model new possibilities for academic players and gamers alike. Rigorous scholarship meets cultural practice in this innovative, multi-modal edited collection that includes video essays and offers transcripts of the playthroughs themselves. Readers (and viewers) will come away with a toolkit of models, case studies, and conceptual frameworks for analyzing video games through gameplay. This volume is a fresh return to the joy of play: the poetics of games as contemporary forms of storytelling and interactivity. With contributions from Ashlee Bird, Brandon Blackburn, Milena Droumeva, Kishonna Gray, Robyn Hope, Ben Scholl, Maria Sommers, Ashlyn Sparrow, Christine Tran, and Aaron Trammell.
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publishDate 2024
publishDateRange 2024
publishDateSort 2024
publisher Amherst College Press
publisherStr Amherst College Press
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spelling doab-20.500.12854ir-1468202024-11-12T04:12:40Z Playthrough Poetics Droumeva, Milena Hobbies, quizzes and games;Computer games / online games: strategy guides;Media studies;Computer game art thema EDItEUR::W Lifestyle, Hobbies and Leisure::WD Hobbies, quizzes and games thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies Game streamers and live commentators are producing increasingly comprehensive analyses of gameplay, yet scholarship still tends to flatten the experiential media of video games into text for close reading. By shifting focus toward the immersiveness of video games, Playthrough Poetics makes the case for gameplay as a necessary, alternate method. Contributors to this volume engage widely with the activity of play through autoethnographies, meta-analyses of self-broadcasting, new procedural methods like gamespace soundwalking, as well as the affective aspects of games research. In doing so, they model new possibilities for academic players and gamers alike. Rigorous scholarship meets cultural practice in this innovative, multi-modal edited collection that includes video essays and offers transcripts of the playthroughs themselves. Readers (and viewers) will come away with a toolkit of models, case studies, and conceptual frameworks for analyzing video games through gameplay. This volume is a fresh return to the joy of play: the poetics of games as contemporary forms of storytelling and interactivity. With contributions from Ashlee Bird, Brandon Blackburn, Milena Droumeva, Kishonna Gray, Robyn Hope, Ben Scholl, Maria Sommers, Ashlyn Sparrow, Christine Tran, and Aaron Trammell. 2024-10-26T04:06:10Z 2024-10-26T04:06:10Z 2024-10-25T12:06:51Z 2025 book https://library.oapen.org/handle/20.500.12657/93983 9781943208814 https://directory.doabooks.org/handle/20.500.12854/146820 eng open access image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/93983/1/9781943208821.epub https://library.oapen.org/bitstream/20.500.12657/93983/1/9781943208821.epub Amherst College Press 10.3998/mpub.14464860 10.3998/mpub.14464860 5132feb1-7b65-4dec-a06f-4162a0f6c93f 9781943208814 185 open access
spellingShingle Hobbies, quizzes and games;Computer games / online games: strategy guides;Media studies;Computer game art
thema EDItEUR::W Lifestyle, Hobbies and Leisure::WD Hobbies, quizzes and games
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
Playthrough Poetics
title Playthrough Poetics
title_full Playthrough Poetics
title_fullStr Playthrough Poetics
title_full_unstemmed Playthrough Poetics
title_short Playthrough Poetics
title_sort playthrough poetics
topic Hobbies, quizzes and games;Computer games / online games: strategy guides;Media studies;Computer game art
thema EDItEUR::W Lifestyle, Hobbies and Leisure::WD Hobbies, quizzes and games
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
topic_facet Hobbies, quizzes and games;Computer games / online games: strategy guides;Media studies;Computer game art
thema EDItEUR::W Lifestyle, Hobbies and Leisure::WD Hobbies, quizzes and games
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
url https://library.oapen.org/handle/20.500.12657/93983