Everything to Play For

Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned conn...

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Hlavní autor: Did, Marijam
Médium: Online
Jazyk:angličtina
Vydáno: Verso UK 2025
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On-line přístup:https://library.oapen.org/handle/20.500.12657/98431
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author Did, Marijam
author_browse Did, Marijam
author_facet Did, Marijam
author_sort Did, Marijam
collection Directory of Open Access Books
description Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven games, the author highlights the multifaceted stories of the gaming communities and the political actors who organise among them. Crucially, the focus also includes the people who make the games, shedding light on the brutal processes necessary to bring titles to the public.The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Did argues for a nuanced understanding of gamings influence so that this extraordinary power can be harnessed for good. 
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spelling doab-20.500.12854ir-1519132026-06-15T05:47:35Z Everything to Play For Did, Marijam Social Science Technology Studies Social Science Popular Culture Social Science Anthropology Cultural & Social bic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFC Cultural studies::JFCA Popular culture bic Book Industry Communication::J Society & social sciences::JH Sociology & anthropology::JHM Anthropology::JHMC Social & cultural anthropology, ethnography Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven games, the author highlights the multifaceted stories of the gaming communities and the political actors who organise among them. Crucially, the focus also includes the people who make the games, shedding light on the brutal processes necessary to bring titles to the public.The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Did argues for a nuanced understanding of gamings influence so that this extraordinary power can be harnessed for good.  2025-02-16T23:13:15Z 2025-02-16T23:13:15Z 2025-02-11T05:30:54Z 2024 book https://library.oapen.org/handle/20.500.12657/98431 9781804293249 9781804293256 https://directory.doabooks.org/handle/20.500.12854/151913 eng open access image/jpeg image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/98431/1/external_content.epub https://library.oapen.org/bitstream/20.500.12657/98431/1/external_content.epub https://library.oapen.org/bitstream/20.500.12657/98431/1/external_content.epub Verso UK Knowledge Unlatched 9781804293249 9781804293256 Knowledge Unlatched (KU) KU Select 2025 Verso UK open access
spellingShingle Social Science
Technology Studies
Social Science
Popular Culture
Social Science
Anthropology
Cultural & Social
bic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFC Cultural studies::JFCA Popular culture
bic Book Industry Communication::J Society & social sciences::JH Sociology & anthropology::JHM Anthropology::JHMC Social & cultural anthropology, ethnography
Did, Marijam
Everything to Play For
title Everything to Play For
title_full Everything to Play For
title_fullStr Everything to Play For
title_full_unstemmed Everything to Play For
title_short Everything to Play For
title_sort everything to play for
topic Social Science
Technology Studies
Social Science
Popular Culture
Social Science
Anthropology
Cultural & Social
bic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFC Cultural studies::JFCA Popular culture
bic Book Industry Communication::J Society & social sciences::JH Sociology & anthropology::JHM Anthropology::JHMC Social & cultural anthropology, ethnography
topic_facet Social Science
Technology Studies
Social Science
Popular Culture
Social Science
Anthropology
Cultural & Social
bic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFC Cultural studies::JFCA Popular culture
bic Book Industry Communication::J Society & social sciences::JH Sociology & anthropology::JHM Anthropology::JHMC Social & cultural anthropology, ethnography
url https://library.oapen.org/handle/20.500.12657/98431
work_keys_str_mv AT didmarijam everythingtoplayfor