Chapter Columns with humor

The aim of the article is to analyse language games in columns, which are a source of humor. The research material was a column by Tomasz Olbratowski and Michał Rusink. The introduction discusses the con-cepts of column and humor. In the analytical part, examples of lan-guage games were selected, in...

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Autore principale: Pałuszyńska, Edyta
Natura: Online
Lingua:polacco
Pubblicazione: Wydawnictwo Uniwersytetu Łódzkiego 2025
Accesso online:ONIX_20250307_9788383311531_1760
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Riassunto:The aim of the article is to analyse language games in columns, which are a source of humor. The research material was a column by Tomasz Olbratowski and Michał Rusink. The introduction discusses the con-cepts of column and humor. In the analytical part, examples of lan-guage games were selected, in which the authors use the sound and meaning of words for artistic purposes, break conversational rules, creatively refer to other styles and genres and well-known cultural texts. Analysis of the material showed that the authors of the col-umns are very creative. They put a lot of effort into the selection and juxtaposition of means of expression in order to produce a humors effect. The recipient of the columns must demonstrate knowledge of the political, social and cultural context and actively participate in the process of interpreting the text.