Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana

The here collected contributions relating to the 46th International Conference of the Representation Disciplines Teachers, organized jointly by Sapienza University of Rome, Roma Tre University, and San Raffaele Roma University, aim to offer the scientific community a reflection on the theoretical an...

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Glavni avtor: Sdegno, Alberto
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author Sdegno, Alberto
author_browse Sdegno, Alberto
author_facet Sdegno, Alberto
author_sort Sdegno, Alberto
collection Directory of Open Access Books
description The here collected contributions relating to the 46th International Conference of the Representation Disciplines Teachers, organized jointly by Sapienza University of Rome, Roma Tre University, and San Raffaele Roma University, aim to offer the scientific community a reflection on the theoretical and methodological aspects related to the concept of èkphrasis, a term that, in the field of representation, concerns descriptive, analogical, and digital activities that generate new knowledge in several areas of application. The Conference aims to place at the center of the discussion an interpretation of the concept of research that, without neglecting an idea of study, protection, and enhancement of environmental and cultural heritage, focuses on the needs of contemporary society and its possible developments, making use of innovative theoretical, methodological, and operational activities, including those characterized by an interdisciplinary approach. According to this interpretation, research can also be seen as a foreshadowing of the definition and testing of experimental proposals aimed at exploring new areas of investigation: this opens up imaginative and utopian perspectives in the relationship between the sciences, the arts, and the disciplines that contribute to common goals, through the experimentation of methods, techniques, and languages for conceiving, prefiguring, designing, and representing.
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language ita
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publishDateRange 2025
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spelling doab-20.500.12854ir-1694122025-11-29T06:08:55Z Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana Sdegno, Alberto tangible and intangible cultural heritage 3d geometric modeling artificial intelligence ar/vr)xr visual communication drawing architectural survey thema EDItEUR::A The Arts::AM Architecture::AMC Architectural structure and design thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKC Graphic design thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBG Engineering graphics and draughting / technical drawing The here collected contributions relating to the 46th International Conference of the Representation Disciplines Teachers, organized jointly by Sapienza University of Rome, Roma Tre University, and San Raffaele Roma University, aim to offer the scientific community a reflection on the theoretical and methodological aspects related to the concept of èkphrasis, a term that, in the field of representation, concerns descriptive, analogical, and digital activities that generate new knowledge in several areas of application. The Conference aims to place at the center of the discussion an interpretation of the concept of research that, without neglecting an idea of study, protection, and enhancement of environmental and cultural heritage, focuses on the needs of contemporary society and its possible developments, making use of innovative theoretical, methodological, and operational activities, including those characterized by an interdisciplinary approach. According to this interpretation, research can also be seen as a foreshadowing of the definition and testing of experimental proposals aimed at exploring new areas of investigation: this opens up imaginative and utopian perspectives in the relationship between the sciences, the arts, and the disciplines that contribute to common goals, through the experimentation of methods, techniques, and languages for conceiving, prefiguring, designing, and representing. 2025-11-28T05:14:42Z 2025-11-28T05:14:42Z 2025-11-27T09:31:16Z 2025 chapter ONIX_20251127T102658_9788835182412_57 https://library.oapen.org/handle/20.500.12657/108607 9788835182412 https://directory.doabooks.org/handle/20.500.12854/169412 ita eng spa diségno open access image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/108607/1/4149_4168_Sdegno.pdf FrancoAngeli 10.3280/oa-1430-c970 10.3280/oa-1430-c970 3b1e4403-b637-4268-a952-2280e4500b8a ÈKPHRASIS 9788835182412 Milan, Italy open access
spellingShingle tangible and intangible cultural heritage
3d geometric modeling
artificial intelligence ar/vr)xr
visual communication
drawing
architectural survey
thema EDItEUR::A The Arts::AM Architecture::AMC Architectural structure and design
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence
thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKC Graphic design
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBG Engineering graphics and draughting / technical drawing
Sdegno, Alberto
Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana
title Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana
title_full Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana
title_fullStr Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana
title_full_unstemmed Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana
title_short Chapter Èkphrasis e cinematografia: dalla descrizione alla simulazione della gravità artificiale nell’Odissea kubrickiana
title_sort chapter ekphrasis e cinematografia dalla descrizione alla simulazione della gravita artificiale nell odissea kubrickiana
topic tangible and intangible cultural heritage
3d geometric modeling
artificial intelligence ar/vr)xr
visual communication
drawing
architectural survey
thema EDItEUR::A The Arts::AM Architecture::AMC Architectural structure and design
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence
thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKC Graphic design
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBG Engineering graphics and draughting / technical drawing
topic_facet tangible and intangible cultural heritage
3d geometric modeling
artificial intelligence ar/vr)xr
visual communication
drawing
architectural survey
thema EDItEUR::A The Arts::AM Architecture::AMC Architectural structure and design
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence
thema EDItEUR::A The Arts::AK Design, Industrial and commercial arts, illustration::AKC Graphic design
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBG Engineering graphics and draughting / technical drawing
url ONIX_20251127T102658_9788835182412_57
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