Broke

POVERTY IS NOT A GAME! After growing up poor and working for decades in shelters and halfway houses, Dana Gold created a board game to help people of goodwill understand how families get ensnared in poverty and how difficult the struggle is to overcome structured inequity. The first version of the g...

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Main Author: Gold, Dana
Format: Online
Language:English
Published: Play Story Press 2026
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Online Access:ONIX_20260529T152920_9781300654698_4
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author Gold, Dana
author_browse Gold, Dana
author_facet Gold, Dana
author_sort Gold, Dana
collection Directory of Open Access Books
description POVERTY IS NOT A GAME! After growing up poor and working for decades in shelters and halfway houses, Dana Gold created a board game to help people of goodwill understand how families get ensnared in poverty and how difficult the struggle is to overcome structured inequity. The first version of the game was a sheet of paper, circles traced from a toilet paper roll, and movers Dana swiped from her kid’s Chutes and Ladders game. The game, now called Broke, creates empathy for people who are poor by giving players the opportunity to experience the stress and frustration of making high stakes decisions with competing priorities and not enough income. Poverty can be fought by people with the passion and will to make change. But how? Playing Broke, now also an app, not only informs but creates the will to make system change a reality. Join Dana in getting frustrated enough, by playing a game, to work for change.
format Online
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institution Directory of Open Access Books
language eng
publishDate 2026
publishDateRange 2026
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publisher Play Story Press
publisherStr Play Story Press
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spelling doab-20.500.12854ir-1769272026-05-29T13:36:18Z Broke Gold, Dana Poverty Empathy Change Simulation thema EDItEUR::J Society and Social Sciences POVERTY IS NOT A GAME! After growing up poor and working for decades in shelters and halfway houses, Dana Gold created a board game to help people of goodwill understand how families get ensnared in poverty and how difficult the struggle is to overcome structured inequity. The first version of the game was a sheet of paper, circles traced from a toilet paper roll, and movers Dana swiped from her kid’s Chutes and Ladders game. The game, now called Broke, creates empathy for people who are poor by giving players the opportunity to experience the stress and frustration of making high stakes decisions with competing priorities and not enough income. Poverty can be fought by people with the passion and will to make change. But how? Playing Broke, now also an app, not only informs but creates the will to make system change a reality. Join Dana in getting frustrated enough, by playing a game, to work for change. 2026-05-29T13:36:16Z 2026-05-29T13:36:16Z 2025 book ONIX_20260529T152920_9781300654698_4 9781300654698 9781300654742 https://directory.doabooks.org/handle/20.500.12854/176927 eng image/png Attribution-NonCommercial-NoDerivatives 4.0 International https://playstorypress.org/books/broke-how-i-made-poverty-a-game/ https://works.hcommons.org/records/j8vej-qwr19/files/Broke-Repository.pdf?download=1 Play Story Press Play Story Press 10.17613/gt7bt-6fk32 10.17613/gt7bt-6fk32 b81bccd1-e4f6-45a3-a336-f32dd4e6af5d 9781300654698 9781300654742 Play Story Press Pittsburgh, PA open access
spellingShingle Poverty
Empathy
Change
Simulation
thema EDItEUR::J Society and Social Sciences
Gold, Dana
Broke
title Broke
title_full Broke
title_fullStr Broke
title_full_unstemmed Broke
title_short Broke
title_sort broke
topic Poverty
Empathy
Change
Simulation
thema EDItEUR::J Society and Social Sciences
topic_facet Poverty
Empathy
Change
Simulation
thema EDItEUR::J Society and Social Sciences
url ONIX_20260529T152920_9781300654698_4
work_keys_str_mv AT golddana broke