Tempest: Geometries of Play
Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system A...
সংরক্ষণ করুন:
| প্রধান লেখক: | , |
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| বিন্যাস: | Online |
| ভাষা: | ইংরেজি |
| প্রকাশিত: |
University of Michigan Press
2021
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| বিষয়গুলি: | |
| অনলাইন ব্যবহার করুন: | 1006095 |
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| _version_ | 1869529477769330688 |
|---|---|
| author | Ruggill, Judd McAllister, Ken |
| author_browse | McAllister, Ken Ruggill, Judd |
| author_facet | Ruggill, Judd McAllister, Ken |
| author_sort | Ruggill, Judd |
| collection | Directory of Open Access Books |
| description | Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes. |
| format | Online |
| id | doab-20.500.12854ir-27222 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | University of Michigan Press |
| publisherStr | University of Michigan Press |
| record_format | ojs |
| spelling | doab-20.500.12854ir-272222025-07-30T08:59:42Z Tempest: Geometries of Play Ruggill, Judd McAllister, Ken Media thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes. 2021-02-10T12:58:18Z 2019-11-09 03:00:31 2020-04-01T09:36:53Z 2015 book 1006095 OCN: 1055764294 http://library.oapen.org/handle/20.500.12657/24038 9780472072699;9780472052691 https://directory.doabooks.org/handle/20.500.12854/27222 eng Landmark Video Games open access image/jpeg image/jpeg image/jpeg image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/24038/1/1006095.pdf https://library.oapen.org/bitstream/20.500.12657/24038/1/1006095.pdf https://library.oapen.org/bitstream/20.500.12657/24038/1/1006095.pdf https://library.oapen.org/bitstream/20.500.12657/24038/1/1006095.pdf https://library.oapen.org/bitstream/20.500.12657/24038/1/1006095.pdf University of Michigan Press 10.3998/lvg.13030180.0001.001 10.3998/lvg.13030180.0001.001 b7359529-e5f7-4510-a59f-d7dafa1d4d17 9780472072699;9780472052691 167 Ann Arbor open access |
| spellingShingle | Media thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional Ruggill, Judd McAllister, Ken Tempest: Geometries of Play |
| title | Tempest: Geometries of Play |
| title_full | Tempest: Geometries of Play |
| title_fullStr | Tempest: Geometries of Play |
| title_full_unstemmed | Tempest: Geometries of Play |
| title_short | Tempest: Geometries of Play |
| title_sort | tempest geometries of play |
| topic | Media thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional |
| topic_facet | Media thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional thema EDItEUR::U Computing and Information Technology::UB Information technology: general topics thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional |
| url | 1006095 |
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