The Place of Play
Increasingly, technology is at stake in toys, games and playing. With the immense popularity of computer games, questions concerning the role and function of technology in play have become more pressing. A key aspect of the increasing technologization and digitalization of both toys and play is the...
保存先:
| 第一著者: | |
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| フォーマット: | Online |
| 言語: | 英語 |
| 出版事項: |
Amsterdam University Press
2021
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| 主題: | |
| オンライン・アクセス: | 341443 |
| タグ: |
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| _version_ | 1869514554544750592 |
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| author | Lauwaert, Maaike |
| author_browse | Lauwaert, Maaike |
| author_facet | Lauwaert, Maaike |
| author_sort | Lauwaert, Maaike |
| collection | Directory of Open Access Books |
| description | Increasingly, technology is at stake in toys, games and playing. With the immense popularity of computer games, questions concerning the role and function of technology in play have become more pressing. A key aspect of the increasing technologization and digitalization of both toys and play is the vagueness of borders between producers, consumers and players. In these so-called participatory cultures, players do not simply play with toys designed behind closed doors but become co-designers. This book takes a critical look at the advantages and disadvantages of participatory cultures and places the changing world of toys, games and playing in a historical context. Contrary to many New Media and computer game studies, this book takes the historical background of these phenomena into account by situating the changing world of play in the context of the social and cultural processes of commodification, domestication and urbanization from the 1850s to the present. |
| format | Online |
| id | doab-20.500.12854ir-33135 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | Amsterdam University Press |
| publisherStr | Amsterdam University Press |
| record_format | ojs |
| spelling | doab-20.500.12854ir-331352025-01-22T21:45:38Z The Place of Play Lauwaert, Maaike toys wetenschap algemeen computer games cultuur and geschiedenis participatory cultures culture and history motion pictures film popular science many-to-many cultures thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::A The Arts::AT Performing arts::ATJ Television thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies thema EDItEUR::P Mathematics and Science::PD Science: general issues Increasingly, technology is at stake in toys, games and playing. With the immense popularity of computer games, questions concerning the role and function of technology in play have become more pressing. A key aspect of the increasing technologization and digitalization of both toys and play is the vagueness of borders between producers, consumers and players. In these so-called participatory cultures, players do not simply play with toys designed behind closed doors but become co-designers. This book takes a critical look at the advantages and disadvantages of participatory cultures and places the changing world of toys, games and playing in a historical context. Contrary to many New Media and computer game studies, this book takes the historical background of these phenomena into account by situating the changing world of play in the context of the social and cultural processes of commodification, domestication and urbanization from the 1850s to the present. Technologie speelt een steeds belangrijkere rol in speelgoed en spellen. De immense populariteit van computerspellen maakt vragen over de invloed en functie van technologie steeds dwingender. Een van de kernaspecten van de toenemende 'technologisering' en 'digitalisering' van speelgoed en spellen is het vervagen van de grenzen tussen producenten, consumenten en spelers. In 'participatieve culturen' speelt men niet meer met achter gesloten deuren ontworpen spellen, maar worden de spelers zelf medeontwerpers. The Place of Play onderzoekt de aard, karakteristieken, mechanismen en problemen van deze participatieve culturen aan de hand van speelgoed en computerspellen. 2021-02-10T12:58:18Z 2010-12-31 23:55:55 2019-12-10 14:46:32 2020-04-01T15:30:52Z 2009 book 341443 OCN: 432993967 http://library.oapen.org/handle/20.500.12657/34980 9789089640802 https://directory.doabooks.org/handle/20.500.12854/33135 eng MediaMatters open access image/jpeg image/jpeg image/jpeg image/jpeg n/a n/a n/a n/a https://library.oapen.org/bitstream/20.500.12657/34980/1/341443.pdf https://library.oapen.org/bitstream/20.500.12657/34980/1/341443.pdf https://library.oapen.org/bitstream/20.500.12657/34980/1/341443.pdf https://library.oapen.org/bitstream/20.500.12657/34980/1/341443.pdf Amsterdam University Press 10.5117/9789089640802 10.5117/9789089640802 de2ecbe7-1037-4e96-8c3a-5a842d921e04 9789089640802 160 open access |
| spellingShingle | toys wetenschap algemeen computer games cultuur and geschiedenis participatory cultures culture and history motion pictures film popular science many-to-many cultures thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::A The Arts::AT Performing arts::ATJ Television thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies thema EDItEUR::P Mathematics and Science::PD Science: general issues Lauwaert, Maaike The Place of Play |
| title | The Place of Play |
| title_full | The Place of Play |
| title_fullStr | The Place of Play |
| title_full_unstemmed | The Place of Play |
| title_short | The Place of Play |
| title_sort | place of play |
| topic | toys wetenschap algemeen computer games cultuur and geschiedenis participatory cultures culture and history motion pictures film popular science many-to-many cultures thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::A The Arts::AT Performing arts::ATJ Television thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies thema EDItEUR::P Mathematics and Science::PD Science: general issues |
| topic_facet | toys wetenschap algemeen computer games cultuur and geschiedenis participatory cultures culture and history motion pictures film popular science many-to-many cultures thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::A The Arts::AT Performing arts::ATJ Television thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies thema EDItEUR::P Mathematics and Science::PD Science: general issues |
| url | 341443 |
| work_keys_str_mv | AT lauwaertmaaike theplaceofplay AT lauwaertmaaike placeofplay |