Architectonics of Game Spaces
What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in »reality«? This pioneering collection gives an overview of contemporary developments in designing...
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| Formato: | Online |
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| Idioma: | inglês |
| Publicado em: |
transcript Verlag
2021
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| Acesso em linha: | OCN: 1149452132 |
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| _version_ | 1869521991935983616 |
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| collection | Directory of Open Access Books |
| description | What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in »reality«? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with the design of architecture. Due to their often simulatory nature, games reveal constructions of reality while positively impacting spatial ability and allowing for alternative avenues to complex topics and processes of negotiation. Granting insight into the merging of the design of real and virtual environments, this volume offers an invaluable platform for further debate. |
| format | Online |
| id | doab-20.500.12854ir-34511 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | transcript Verlag |
| publisherStr | transcript Verlag |
| record_format | ojs |
| spelling | doab-20.500.12854ir-345112025-07-31T05:55:47Z Architectonics of Game Spaces Götz, Ulrich Gerber, Andri Computers Design, Graphics & Media Video & Animation thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in »reality«? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with the design of architecture. Due to their often simulatory nature, games reveal constructions of reality while positively impacting spatial ability and allowing for alternative avenues to complex topics and processes of negotiation. Granting insight into the merging of the design of real and virtual environments, this volume offers an invaluable platform for further debate. 2021-02-10T14:17:53Z 2021-02-10T14:17:53Z 2020-12-15T14:05:42Z 2019 book OCN: 1149452132 https://library.oapen.org/handle/20.500.12657/43875 9783839448021 https://directory.doabooks.org/handle/20.500.12854/34511 eng open access image/jpeg image/jpeg image/jpeg image/jpeg image/jpeg n/a n/a n/a n/a n/a https://library.oapen.org/bitstream/20.500.12657/43875/1/external_content.pdf https://library.oapen.org/bitstream/20.500.12657/43875/1/external_content.pdf https://library.oapen.org/bitstream/20.500.12657/43875/1/external_content.pdf https://library.oapen.org/bitstream/20.500.12657/43875/1/external_content.pdf https://library.oapen.org/bitstream/20.500.12657/43875/1/external_content.pdf transcript Verlag transcript Verlag https://doi.org/10.14361/9783839448021 https://doi.org/10.14361/9783839448021 7e97f9b9-be2b-4d9c-a928-3c8ebdfa443c Knowledge Unlatched 9783839448021 Knowledge Unlatched (KU) KU Select 2019: HSS Frontlist Books transcript Verlag Bielefeld open access |
| spellingShingle | Computers Design, Graphics & Media Video & Animation thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional Architectonics of Game Spaces |
| title | Architectonics of Game Spaces |
| title_full | Architectonics of Game Spaces |
| title_fullStr | Architectonics of Game Spaces |
| title_full_unstemmed | Architectonics of Game Spaces |
| title_short | Architectonics of Game Spaces |
| title_sort | architectonics of game spaces |
| topic | Computers Design, Graphics & Media Video & Animation thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional |
| topic_facet | Computers Design, Graphics & Media Video & Animation thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional |
| url | OCN: 1149452132 |