Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia

The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K–12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the...

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Autori principali: So, Hyo- Jeong, Seo, Minhwi
Natura: Online
Lingua:inglese
Pubblicazione: Taylor & Francis 2021
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Accesso online:648710
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author So, Hyo- Jeong
Seo, Minhwi
author_browse Seo, Minhwi
So, Hyo- Jeong
author_facet So, Hyo- Jeong
Seo, Minhwi
author_sort So, Hyo- Jeong
collection Directory of Open Access Books
description The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K–12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the impact of games in Asian educational settings and to draw implications for future research directions.
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publishDate 2021
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spelling doab-20.500.12854ir-357132025-03-16T12:54:20Z Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia So, Hyo- Jeong Seo, Minhwi research studies asia gamification game-based learning asian k-12 schools research studies asia gamification game-based learning asian k-12 schools Educational game Experiment Role-playing Singapore Social studies Taiwan thema EDItEUR::J Society and Social Sciences::JN Education The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K–12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the impact of games in Asian educational settings and to draw implications for future research directions. 2021-02-10T12:58:18Z 2019-10-18 14:00:35 2020-04-01T12:48:00Z 2018-04-24 23:55 2019-10-18 14:00:35 2020-04-01T12:48:00Z 2018 chapter 648710 OCN: 1038406088 http://library.oapen.org/handle/20.500.12657/30192 9781315694382 https://directory.doabooks.org/handle/20.500.12854/35713 eng open access image/jpeg image/jpeg image/jpeg image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf https://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf https://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf https://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf https://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf Taylor & Francis Routledge fa69b019-f4ee-4979-8d42-c6b6c476b5f0 Routledge International Handbook of Schools and Schooling in Asia 9781315694382 Routledge 25 open access
spellingShingle research studies
asia
gamification
game-based learning
asian k-12 schools
research studies
asia
gamification
game-based learning
asian k-12 schools
Educational game
Experiment
Role-playing
Singapore
Social studies
Taiwan
thema EDItEUR::J Society and Social Sciences::JN Education
So, Hyo- Jeong
Seo, Minhwi
Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
title Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
title_full Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
title_fullStr Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
title_full_unstemmed Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
title_short Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
title_sort chapter 37 a systematic literature review of game based learning and gamification research in asia
topic research studies
asia
gamification
game-based learning
asian k-12 schools
research studies
asia
gamification
game-based learning
asian k-12 schools
Educational game
Experiment
Role-playing
Singapore
Social studies
Taiwan
thema EDItEUR::J Society and Social Sciences::JN Education
topic_facet research studies
asia
gamification
game-based learning
asian k-12 schools
research studies
asia
gamification
game-based learning
asian k-12 schools
Educational game
Experiment
Role-playing
Singapore
Social studies
Taiwan
thema EDItEUR::J Society and Social Sciences::JN Education
url 648710
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