VR Technologies in Cultural Heritage
This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 s...
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| Formaat: | Online |
|---|---|
| Taal: | Engels |
| Gepubliceerd in: |
Springer Nature
2021
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| Onderwerpen: | |
| Online toegang: | 1006851 |
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| _version_ | 1869529290818715648 |
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| collection | Directory of Open Access Books |
| description | This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism. |
| format | Online |
| id | doab-20.500.12854ir-38237 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | Springer Nature |
| publisherStr | Springer Nature |
| record_format | ojs |
| spelling | doab-20.500.12854ir-382372025-03-23T15:05:32Z VR Technologies in Cultural Heritage Duguleană, Mihai Carrozzino, Marcello Gams, Matjaž Tanea, Iulian Computer science Computer simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism. 2021-02-10T14:53:21Z 2021-02-10T14:53:21Z 2020-03-18 13:36:15 2020-04-01T09:10:53Z 2019 book 1006851 OCN: 1080340003 http://library.oapen.org/handle/20.500.12657/23304 https://directory.doabooks.org/handle/20.500.12854/38237 eng Communications in Computer and Information Science open access image/jpeg image/jpeg image/jpeg n/a n/a n/a https://library.oapen.org/bitstream/20.500.12657/23304/1/1006851.pdf https://library.oapen.org/bitstream/20.500.12657/23304/1/1006851.pdf https://library.oapen.org/bitstream/20.500.12657/23304/1/1006851.pdf Springer Nature 10.1007/978-3-030-05819-7 10.1007/978-3-030-05819-7 9fa3421d-f917-4153-b9ab-fc337c396b5a 245 Cham open access |
| spellingShingle | Computer science Computer simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation VR Technologies in Cultural Heritage |
| title | VR Technologies in Cultural Heritage |
| title_full | VR Technologies in Cultural Heritage |
| title_fullStr | VR Technologies in Cultural Heritage |
| title_full_unstemmed | VR Technologies in Cultural Heritage |
| title_short | VR Technologies in Cultural Heritage |
| title_sort | vr technologies in cultural heritage |
| topic | Computer science Computer simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation |
| topic_facet | Computer science Computer simulation thema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulation |
| url | 1006851 |