Games and Rules
Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motiva...
محفوظ في:
| التنسيق: | Online |
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| اللغة: | الإنجليزية |
| منشور في: |
transcript Verlag
2021
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| الموضوعات: | |
| الوصول للمادة أونلاين: | 1004722 |
| الوسوم: |
لا توجد وسوم, كن أول من يضع وسما على هذه التسجيلة!
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| _version_ | 1869527876297031680 |
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| collection | Directory of Open Access Books |
| description | Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world. |
| format | Online |
| id | doab-20.500.12854ir-39606 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | transcript Verlag |
| publisherStr | transcript Verlag |
| record_format | ojs |
| spelling | doab-20.500.12854ir-396062025-07-31T19:53:33Z Games and Rules Suter, Beat Kocher, Mela Bauer, René Media & Communications Games Video Games Media Media Studies Game Studies Game Design Ludology Narratology Motivation Game Mechanics Ergodic Systems Aporia and Epiphany Computer Games Media Aesthetics Media Art thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world. 2021-02-10T12:58:18Z 2019-03-27 23:55 2020-03-17 03:00:34 2020-04-01T10:36:28Z 2019-03-15 book 1004722 OCN: 1100490603 http://library.oapen.org/handle/20.500.12657/25374 9783839443040 https://directory.doabooks.org/handle/20.500.12854/39606 eng Edition Medienwissenschaft open access image/jpeg image/jpeg image/jpeg image/jpeg image/jpeg n/a n/a n/a n/a n/a https://library.oapen.org/bitstream/20.500.12657/25374/1/1004722.pdf https://library.oapen.org/bitstream/20.500.12657/25374/1/1004722.pdf https://library.oapen.org/bitstream/20.500.12657/25374/1/1004722.pdf https://library.oapen.org/bitstream/20.500.12657/25374/1/1004722.pdf https://library.oapen.org/bitstream/20.500.12657/25374/1/1004722.pdf transcript Verlag http://dx.doi.org/10.14361/9783839443040 http://dx.doi.org/10.14361/9783839443040 7e97f9b9-be2b-4d9c-a928-3c8ebdfa443c Knowledge Unlatched b818ba9d-2dd9-4fd7-a364-7f305aef7ee9 9783839443040 Knowledge Unlatched (KU) KU Select 2018: HSS Frontlist Books Bielefeld, Germany 101981 KU Select 2018: HSS Frontlist Books open access |
| spellingShingle | Media & Communications Games Video Games Media Media Studies Game Studies Game Design Ludology Narratology Motivation Game Mechanics Ergodic Systems Aporia and Epiphany Computer Games Media Aesthetics Media Art thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies Games and Rules |
| title | Games and Rules |
| title_full | Games and Rules |
| title_fullStr | Games and Rules |
| title_full_unstemmed | Games and Rules |
| title_short | Games and Rules |
| title_sort | games and rules |
| topic | Media & Communications Games Video Games Media Media Studies Game Studies Game Design Ludology Narratology Motivation Game Mechanics Ergodic Systems Aporia and Epiphany Computer Games Media Aesthetics Media Art thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies |
| topic_facet | Media & Communications Games Video Games Media Media Studies Game Studies Game Design Ludology Narratology Motivation Game Mechanics Ergodic Systems Aporia and Epiphany Computer Games Media Aesthetics Media Art thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies |
| url | 1004722 |