Designing Adaptive Virtual Worlds

Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one...

Ամբողջական նկարագրություն

Պահպանված է:
Մատենագիտական մանրամասներ
Հիմնական հեղինակներ: Maher, Mary Lou, Gu, Ning
Ձևաչափ: Online
Լեզու:անգլերեն
Հրապարակվել է: De Gruyter 2021
Խորագրեր:
Առցանց հասանելիություն:16479
Ցուցիչներ: Ավելացրեք ցուցիչ
Չկան պիտակներ, Եղեք առաջինը, ով նշում է այս գրառումը!
_version_ 1869524911130673152
author Maher, Mary Lou
Gu, Ning
author_browse Gu, Ning
Maher, Mary Lou
author_facet Maher, Mary Lou
Gu, Ning
author_sort Maher, Mary Lou
collection Directory of Open Access Books
description Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one of the first design books in the field showing how those styles can be captured in a design grammar so that unique places can be created through computational agents responding to the changing needs of the people in the virtual world. Applying the techniques introduced in this book has immediate implications on the design of games and functional places in existing virtual world platforms such as Second Life, OpenSim and Active Worlds as well as future virtual worlds in which the boundaries between digital and physical environments blur.
format Online
id doab-20.500.12854ir-44826
institution Directory of Open Access Books
language eng
publishDate 2021
publishDateRange 2021
publishDateSort 2021
publisher De Gruyter
publisherStr De Gruyter
record_format ojs
spelling doab-20.500.12854ir-448262023-12-20T18:40:49Z Designing Adaptive Virtual Worlds Maher, Mary Lou Gu, Ning QA75.5-76.95 Adaptive virtual worlds design grammars generative design agents virtual environments agent modelling computer modelling bic Book Industry Communication::U Computing & information technology::UY Computer science Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one of the first design books in the field showing how those styles can be captured in a design grammar so that unique places can be created through computational agents responding to the changing needs of the people in the virtual world. Applying the techniques introduced in this book has immediate implications on the design of games and functional places in existing virtual world platforms such as Second Life, OpenSim and Active Worlds as well as future virtual worlds in which the boundaries between digital and physical environments blur. 2021-02-11T11:13:07Z 2021-02-11T11:13:07Z 2014-11-17 10:10:40 2014 book 16479 9783110367669 9783110399219 https://directory.doabooks.org/handle/20.500.12854/44826 eng image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International https://doi.org/10.2478/9783110367669 De Gruyter 10.2478/9783110367669 10.2478/9783110367669 af2fbfcc-ee87-43d8-a035-afb9d7eef6a5 9783110367669 9783110399219 144 open access
spellingShingle QA75.5-76.95
Adaptive virtual worlds
design grammars
generative design agents
virtual environments
agent modelling
computer modelling
bic Book Industry Communication::U Computing & information technology::UY Computer science
Maher, Mary Lou
Gu, Ning
Designing Adaptive Virtual Worlds
title Designing Adaptive Virtual Worlds
title_full Designing Adaptive Virtual Worlds
title_fullStr Designing Adaptive Virtual Worlds
title_full_unstemmed Designing Adaptive Virtual Worlds
title_short Designing Adaptive Virtual Worlds
title_sort designing adaptive virtual worlds
topic QA75.5-76.95
Adaptive virtual worlds
design grammars
generative design agents
virtual environments
agent modelling
computer modelling
bic Book Industry Communication::U Computing & information technology::UY Computer science
topic_facet QA75.5-76.95
Adaptive virtual worlds
design grammars
generative design agents
virtual environments
agent modelling
computer modelling
bic Book Industry Communication::U Computing & information technology::UY Computer science
url 16479
work_keys_str_mv AT mahermarylou designingadaptivevirtualworlds
AT guning designingadaptivevirtualworlds