L’archeologia del <i>graphic novel</i>

The archaeology of the <i>graphic novel</i> does not shed light on the historical origins of the comic book; on the contrary, it tries to discover the conceptual genesis of this narrative form. If the research methodology is archaeological, in fact, the theoretical approach is the same as neuro-narr...

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Main Author: Eleonora Brandigi
Format: Online
Published: Firenze University Press 2021
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Online Access:49962
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author Eleonora Brandigi
author_browse Eleonora Brandigi
author_facet Eleonora Brandigi
author_sort Eleonora Brandigi
collection Directory of Open Access Books
description The archaeology of the <i>graphic novel</i> does not shed light on the historical origins of the comic book; on the contrary, it tries to discover the conceptual genesis of this narrative form. If the research methodology is archaeological, in fact, the theoretical approach is the same as neuro-narratology, in the light of which four important stages are suggested. These stages define the comic novel as a "natural" literary genre, a mimesis of the process transposing reality into images and constituting the basis of thought. The figure of Rodolphe Töpffer is not excluded from this process. Thanks to his theories and his work, he leads us to hypothesize that the comic book was more "novelistic" at its origin than it is in its current forms: the path to the novel, then, would not be so much of an evolution, but rather a return to the origins.
format Online
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institution Directory of Open Access Books
publishDate 2021
publishDateRange 2021
publishDateSort 2021
publisher Firenze University Press
publisherStr Firenze University Press
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spelling doab-20.500.12854ir-521432023-12-20T18:09:24Z L’archeologia del <i>graphic novel</i> Eleonora Brandigi PN1-6790 bic Book Industry Communication::D Literature & literary studies The archaeology of the <i>graphic novel</i> does not shed light on the historical origins of the comic book; on the contrary, it tries to discover the conceptual genesis of this narrative form. If the research methodology is archaeological, in fact, the theoretical approach is the same as neuro-narratology, in the light of which four important stages are suggested. These stages define the comic novel as a "natural" literary genre, a mimesis of the process transposing reality into images and constituting the basis of thought. The figure of Rodolphe Töpffer is not excluded from this process. Thanks to his theories and his work, he leads us to hypothesize that the comic book was more "novelistic" at its origin than it is in its current forms: the path to the novel, then, would not be so much of an evolution, but rather a return to the origins. 2021-02-11T18:12:35Z 2021-02-11T18:12:35Z 2020-11-10 16:26:00 2013 book 49962 27050297 9788866554943 https://directory.doabooks.org/handle/20.500.12854/52143 Premio Ricerca «Citt&agrave; di Firenze» application/octet-stream Attribution-NonCommercial-NoDerivatives 4.0 International https://www.fupress.com/isbn/9788866554943 https://www.fupress.com/redir.ashx?RetUrl=2632_6396.pdf Firenze University Press 10.36253/978-88-6655-494-3 10.36253/978-88-6655-494-3 2ec4474d-93b1-4cfa-b313-9c6019b51b1a 9788866554943 622 open access
spellingShingle PN1-6790
bic Book Industry Communication::D Literature & literary studies
Eleonora Brandigi
L’archeologia del <i>graphic novel</i>
title L’archeologia del <i>graphic novel</i>
title_full L’archeologia del <i>graphic novel</i>
title_fullStr L’archeologia del <i>graphic novel</i>
title_full_unstemmed L’archeologia del <i>graphic novel</i>
title_short L’archeologia del <i>graphic novel</i>
title_sort l archeologia del i graphic novel i
topic PN1-6790
bic Book Industry Communication::D Literature & literary studies
topic_facet PN1-6790
bic Book Industry Communication::D Literature & literary studies
url 49962
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