Socio-Cognitive and Affective Computing
Social cognition focuses on how people process, store, and apply information about other people and social situations. It focuses on the role that cognitive processes play in social interactions. On the other hand, the term cognitive computing is generally used to refer to new hardware and/or softwa...
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| Médium: | Online |
| Jazyk: | angličtina |
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MDPI - Multidisciplinary Digital Publishing Institute
2021
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| On-line přístup: | 29074 |
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| author | Antonio Fernández-Caballero (Ed.) Pascual González (Ed.) Elena Navarro (Ed.) María Teresa López (Ed.) |
| author_browse | Antonio Fernández-Caballero (Ed.) Elena Navarro (Ed.) María Teresa López (Ed.) Pascual González (Ed.) |
| author_facet | Antonio Fernández-Caballero (Ed.) Pascual González (Ed.) Elena Navarro (Ed.) María Teresa López (Ed.) |
| author_sort | Antonio Fernández-Caballero (Ed.) |
| collection | Directory of Open Access Books |
| description | Social cognition focuses on how people process, store, and apply information about other people and social situations. It focuses on the role that cognitive processes play in social interactions. On the other hand, the term cognitive computing is generally used to refer to new hardware and/or software that mimics the functioning of the human brain and helps to improve human decision-making. In this sense, it is a type of computing with the goal of discovering more accurate models of how the human brain/mind senses, reasons, and responds to stimuli. Socio-Cognitive Computing should be understood as a set of theoretical interdisciplinary frameworks, methodologies, methods and hardware/software tools to model how the human brain mediates social interactions. In addition, Affective Computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects, a fundamental aspect of socio-cognitive neuroscience. It is an interdisciplinary field spanning computer science, electrical engineering, psychology, and cognitive science. Physiological Computing is a category of technology in which electrophysiological data recorded directly from human activity are used to interface with a computing device. This technology becomes even more relevant when computing can be integrated pervasively in everyday life environments. Thus, Socio-Cognitive and Affective Computing systems should be able to adapt their behavior according to the Physiological Computing paradigm. This book integrates proposals from researchers who use signals from the brain and/or body to infer people's intentions and psychological state in smart computing systems. The design of this kind of systems combines knowledge and methods of ubiquitous and pervasive computing, as well as physiological data measurement and processing, with those of socio-cognitive and affective computing. |
| format | Online |
| id | doab-20.500.12854ir-59594 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | MDPI - Multidisciplinary Digital Publishing Institute |
| publisherStr | MDPI - Multidisciplinary Digital Publishing Institute |
| record_format | ojs |
| spelling | doab-20.500.12854ir-595942023-12-20T18:40:52Z Socio-Cognitive and Affective Computing Antonio Fernández-Caballero (Ed.) Pascual González (Ed.) Elena Navarro (Ed.) María Teresa López (Ed.) QA75.5-76.95 BF1-990 Social Interaction Socio-Cognitive Computing Physiological Computing Affective Computing bic Book Industry Communication::U Computing & information technology::UY Computer science Social cognition focuses on how people process, store, and apply information about other people and social situations. It focuses on the role that cognitive processes play in social interactions. On the other hand, the term cognitive computing is generally used to refer to new hardware and/or software that mimics the functioning of the human brain and helps to improve human decision-making. In this sense, it is a type of computing with the goal of discovering more accurate models of how the human brain/mind senses, reasons, and responds to stimuli. Socio-Cognitive Computing should be understood as a set of theoretical interdisciplinary frameworks, methodologies, methods and hardware/software tools to model how the human brain mediates social interactions. In addition, Affective Computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects, a fundamental aspect of socio-cognitive neuroscience. It is an interdisciplinary field spanning computer science, electrical engineering, psychology, and cognitive science. Physiological Computing is a category of technology in which electrophysiological data recorded directly from human activity are used to interface with a computing device. This technology becomes even more relevant when computing can be integrated pervasively in everyday life environments. Thus, Socio-Cognitive and Affective Computing systems should be able to adapt their behavior according to the Physiological Computing paradigm. This book integrates proposals from researchers who use signals from the brain and/or body to infer people's intentions and psychological state in smart computing systems. The design of this kind of systems combines knowledge and methods of ubiquitous and pervasive computing, as well as physiological data measurement and processing, with those of socio-cognitive and affective computing. 2021-02-12T03:56:28Z 2021-02-12T03:56:28Z 2018-09-21 10:52:57 2018 book 29074 9783038971993 9783038971986 https://directory.doabooks.org/handle/20.500.12854/59594 eng image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International http://www.mdpi.com/books/pdfview/book/758 https://play.google.com/books/publish/a/14935057684283403269#details/ISBN:9783038971986 http://www.mdpi.com/books/pdfview/book/758 MDPI - Multidisciplinary Digital Publishing Institute 10.3390/books978-3-03897-199-3 10.3390/books978-3-03897-199-3 46cabcaa-dd94-4bfe-87b4-55023c1b36d0 9783038971993 9783038971986 254 open access |
| spellingShingle | QA75.5-76.95 BF1-990 Social Interaction Socio-Cognitive Computing Physiological Computing Affective Computing bic Book Industry Communication::U Computing & information technology::UY Computer science Antonio Fernández-Caballero (Ed.) Pascual González (Ed.) Elena Navarro (Ed.) María Teresa López (Ed.) Socio-Cognitive and Affective Computing |
| title | Socio-Cognitive and Affective Computing |
| title_full | Socio-Cognitive and Affective Computing |
| title_fullStr | Socio-Cognitive and Affective Computing |
| title_full_unstemmed | Socio-Cognitive and Affective Computing |
| title_short | Socio-Cognitive and Affective Computing |
| title_sort | socio cognitive and affective computing |
| topic | QA75.5-76.95 BF1-990 Social Interaction Socio-Cognitive Computing Physiological Computing Affective Computing bic Book Industry Communication::U Computing & information technology::UY Computer science |
| topic_facet | QA75.5-76.95 BF1-990 Social Interaction Socio-Cognitive Computing Physiological Computing Affective Computing bic Book Industry Communication::U Computing & information technology::UY Computer science |
| url | 29074 |
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