Sound and Music Computing
Sound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical...
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| Hlavní autoři: | , , , |
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| Médium: | Online |
| Jazyk: | angličtina |
| Vydáno: |
MDPI - Multidisciplinary Digital Publishing Institute
2021
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| Témata: | |
| On-line přístup: | 27196 |
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| _version_ | 1869515650537357312 |
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| author | Meinard Müller (Ed.) Stefania Serafin (Ed.) Vesa Välimäki (Ed.) Tapio Lokki (Ed.) |
| author_browse | Meinard Müller (Ed.) Stefania Serafin (Ed.) Tapio Lokki (Ed.) Vesa Välimäki (Ed.) |
| author_facet | Meinard Müller (Ed.) Stefania Serafin (Ed.) Vesa Välimäki (Ed.) Tapio Lokki (Ed.) |
| author_sort | Meinard Müller (Ed.) |
| collection | Directory of Open Access Books |
| description | Sound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical engineering, mathematics, musicology, and psychology. |
| format | Online |
| id | doab-20.500.12854ir-59725 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | MDPI - Multidisciplinary Digital Publishing Institute |
| publisherStr | MDPI - Multidisciplinary Digital Publishing Institute |
| record_format | ojs |
| spelling | doab-20.500.12854ir-597252022-01-31T13:19:30Z Sound and Music Computing Meinard Müller (Ed.) Stefania Serafin (Ed.) Vesa Välimäki (Ed.) Tapio Lokki (Ed.) QC221-246 computing music sound audio Sound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical engineering, mathematics, musicology, and psychology. 2021-02-12T04:07:18Z 2021-02-12T04:07:18Z 2018-06-26 17:03:11 2018 book 27196 9783038429074 9783038429081 https://directory.doabooks.org/handle/20.500.12854/59725 eng image/png Attribution-NonCommercial-NoDerivatives 4.0 International http://www.mdpi.com/books/pdfview/book/658 http://www.mdpi.com/books/pdfview/book/658 MDPI - Multidisciplinary Digital Publishing Institute 46cabcaa-dd94-4bfe-87b4-55023c1b36d0 9783038429074 9783038429081 VIII, 610 open access |
| spellingShingle | QC221-246 computing music sound audio Meinard Müller (Ed.) Stefania Serafin (Ed.) Vesa Välimäki (Ed.) Tapio Lokki (Ed.) Sound and Music Computing |
| title | Sound and Music Computing |
| title_full | Sound and Music Computing |
| title_fullStr | Sound and Music Computing |
| title_full_unstemmed | Sound and Music Computing |
| title_short | Sound and Music Computing |
| title_sort | sound and music computing |
| topic | QC221-246 computing music sound audio |
| topic_facet | QC221-246 computing music sound audio |
| url | 27196 |
| work_keys_str_mv | AT meinardmullered soundandmusiccomputing AT stefaniaserafined soundandmusiccomputing AT vesavalimakied soundandmusiccomputing AT tapiolokkied soundandmusiccomputing |