Sound and Music Computing

Sound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical...

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Hlavní autoři: Meinard Müller (Ed.), Stefania Serafin (Ed.), Vesa Välimäki (Ed.), Tapio Lokki (Ed.)
Médium: Online
Jazyk:angličtina
Vydáno: MDPI - Multidisciplinary Digital Publishing Institute 2021
Témata:
On-line přístup:27196
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author Meinard Müller (Ed.)
Stefania Serafin (Ed.)
Vesa Välimäki (Ed.)
Tapio Lokki (Ed.)
author_browse Meinard Müller (Ed.)
Stefania Serafin (Ed.)
Tapio Lokki (Ed.)
Vesa Välimäki (Ed.)
author_facet Meinard Müller (Ed.)
Stefania Serafin (Ed.)
Vesa Välimäki (Ed.)
Tapio Lokki (Ed.)
author_sort Meinard Müller (Ed.)
collection Directory of Open Access Books
description Sound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical engineering, mathematics, musicology, and psychology.
format Online
id doab-20.500.12854ir-59725
institution Directory of Open Access Books
language eng
publishDate 2021
publishDateRange 2021
publishDateSort 2021
publisher MDPI - Multidisciplinary Digital Publishing Institute
publisherStr MDPI - Multidisciplinary Digital Publishing Institute
record_format ojs
spelling doab-20.500.12854ir-597252022-01-31T13:19:30Z Sound and Music Computing Meinard Müller (Ed.) Stefania Serafin (Ed.) Vesa Välimäki (Ed.) Tapio Lokki (Ed.) QC221-246 computing music sound audio Sound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical engineering, mathematics, musicology, and psychology. 2021-02-12T04:07:18Z 2021-02-12T04:07:18Z 2018-06-26 17:03:11 2018 book 27196 9783038429074 9783038429081 https://directory.doabooks.org/handle/20.500.12854/59725 eng image/png Attribution-NonCommercial-NoDerivatives 4.0 International http://www.mdpi.com/books/pdfview/book/658 http://www.mdpi.com/books/pdfview/book/658 MDPI - Multidisciplinary Digital Publishing Institute 46cabcaa-dd94-4bfe-87b4-55023c1b36d0 9783038429074 9783038429081 VIII, 610 open access
spellingShingle QC221-246
computing
music
sound
audio
Meinard Müller (Ed.)
Stefania Serafin (Ed.)
Vesa Välimäki (Ed.)
Tapio Lokki (Ed.)
Sound and Music Computing
title Sound and Music Computing
title_full Sound and Music Computing
title_fullStr Sound and Music Computing
title_full_unstemmed Sound and Music Computing
title_short Sound and Music Computing
title_sort sound and music computing
topic QC221-246
computing
music
sound
audio
topic_facet QC221-246
computing
music
sound
audio
url 27196
work_keys_str_mv AT meinardmullered soundandmusiccomputing
AT stefaniaserafined soundandmusiccomputing
AT vesavalimakied soundandmusiccomputing
AT tapiolokkied soundandmusiccomputing