Applications of Virtual Reality

Information Technology is growing rapidly. With the birth of high-resolution graphics, high-speed computing and user interaction devices Virtual Reality has emerged as a major new technology in the mid 90es, last century. Virtual Reality technology is currently used in a broad range of applications....

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Materiálatiipa: Online
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Almmustuhtton: IntechOpen 2021
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Liŋkkat:ONIX_20210420_9789535105831_1417
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collection Directory of Open Access Books
description Information Technology is growing rapidly. With the birth of high-resolution graphics, high-speed computing and user interaction devices Virtual Reality has emerged as a major new technology in the mid 90es, last century. Virtual Reality technology is currently used in a broad range of applications. The best known are games, movies, simulations, therapy. From a manufacturing standpoint, there are some attractive applications including training, education, collaborative work and learning. This book provides an up-to-date discussion of the current research in Virtual Reality and its applications. It describes the current Virtual Reality state-of-the-art and points out many areas where there is still work to be done. We have chosen certain areas to cover in this book, which we believe will have potential significant impact on Virtual Reality and its applications. This book provides a definitive resource for wide variety of people including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students.
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spelling doab-20.500.12854ir-660592024-04-14T10:28:28Z Applications of Virtual Reality Sik Lanyi, Cecilia Virtual reality thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence::UYQV Computer vision Information Technology is growing rapidly. With the birth of high-resolution graphics, high-speed computing and user interaction devices Virtual Reality has emerged as a major new technology in the mid 90es, last century. Virtual Reality technology is currently used in a broad range of applications. The best known are games, movies, simulations, therapy. From a manufacturing standpoint, there are some attractive applications including training, education, collaborative work and learning. This book provides an up-to-date discussion of the current research in Virtual Reality and its applications. It describes the current Virtual Reality state-of-the-art and points out many areas where there is still work to be done. We have chosen certain areas to cover in this book, which we believe will have potential significant impact on Virtual Reality and its applications. This book provides a definitive resource for wide variety of people including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. 2021-04-20T15:33:04Z 2021-04-20T15:33:04Z 2012 book ONIX_20210420_9789535105831_1417 9789535105831 9789535156888 https://directory.doabooks.org/handle/20.500.12854/66059 eng image/jpeg n/a https://www.intechopen.com/books https://mts.intechopen.com/storage/books/2277/authors_book/authors_book.pdf IntechOpen IntechOpen 10.5772/2667 10.5772/2667 78a36484-2c0c-47cb-ad67-2b9f5cd4a8f6 9789535105831 9789535156888 IntechOpen 224 open access
spellingShingle Virtual reality
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence::UYQV Computer vision
Applications of Virtual Reality
title Applications of Virtual Reality
title_full Applications of Virtual Reality
title_fullStr Applications of Virtual Reality
title_full_unstemmed Applications of Virtual Reality
title_short Applications of Virtual Reality
title_sort applications of virtual reality
topic Virtual reality
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence::UYQV Computer vision
topic_facet Virtual reality
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence::UYQV Computer vision
url ONIX_20210420_9789535105831_1417