Computer Graphics and Imaging

Computer graphics development is so quick that it has expanded from devices designed for military and top industrial applications to equipment for schools and households as common information media for education and entertainment. Computer graphics helps to mass expand computers and remove the barri...

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में बचाया:
ग्रंथसूची विवरण
स्वरूप: Online
भाषा:अंग्रेज़ी
प्रकाशित: IntechOpen 2021
विषय:
ऑनलाइन पहुंच:ONIX_20210420_9781839622830_2397
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collection Directory of Open Access Books
description Computer graphics development is so quick that it has expanded from devices designed for military and top industrial applications to equipment for schools and households as common information media for education and entertainment. Computer graphics helps to mass expand computers and remove the barriers that ordinary people experience when working with them. In this book, modern approaches, procedures, algorithms, as well as devices in the area of light and colors, shading and lighting, realistic and photorealistic imaging, definition of graphical scenes or objects, and security based on graphical objects are presented. Graphical transformations and projections, spatial imaging, curves and surfaces, filling and texturing, image filtering, and virtual reality are also covered.
format Online
id doab-20.500.12854ir-67038
institution Directory of Open Access Books
language eng
publishDate 2021
publishDateRange 2021
publishDateSort 2021
publisher IntechOpen
publisherStr IntechOpen
record_format ojs
spelling doab-20.500.12854ir-670382024-04-14T10:27:40Z Computer Graphics and Imaging Sobota, Branislav Graphics programming thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMK Games development and programming Computer graphics development is so quick that it has expanded from devices designed for military and top industrial applications to equipment for schools and households as common information media for education and entertainment. Computer graphics helps to mass expand computers and remove the barriers that ordinary people experience when working with them. In this book, modern approaches, procedures, algorithms, as well as devices in the area of light and colors, shading and lighting, realistic and photorealistic imaging, definition of graphical scenes or objects, and security based on graphical objects are presented. Graphical transformations and projections, spatial imaging, curves and surfaces, filling and texturing, image filtering, and virtual reality are also covered. 2021-04-20T16:00:58Z 2021-04-20T16:00:58Z 2019 book ONIX_20210420_9781839622830_2397 9781839622830 9781839622823 9781839622847 https://directory.doabooks.org/handle/20.500.12854/67038 eng image/jpeg n/a https://www.intechopen.com/books https://mts.intechopen.com/storage/books/7435/authors_book/authors_book.pdf IntechOpen IntechOpen 10.5772/intechopen.75340 10.5772/intechopen.75340 78a36484-2c0c-47cb-ad67-2b9f5cd4a8f6 9781839622830 9781839622823 9781839622847 IntechOpen 108 open access
spellingShingle Graphics programming
thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMK Games development and programming
Computer Graphics and Imaging
title Computer Graphics and Imaging
title_full Computer Graphics and Imaging
title_fullStr Computer Graphics and Imaging
title_full_unstemmed Computer Graphics and Imaging
title_short Computer Graphics and Imaging
title_sort computer graphics and imaging
topic Graphics programming
thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMK Games development and programming
topic_facet Graphics programming
thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMK Games development and programming
url ONIX_20210420_9781839622830_2397