Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders
In the computer sciences, virtual reality (VR) is usually described as a set of fancy technologies. However, in medicine and neuroscience, VR is instead defined as an advanced form of human–computer interface that allows the user to interact with and become present in a computer-generated environmen...
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| Formato: | Online |
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| Idioma: | inglês |
| Publicado em: |
MDPI - Multidisciplinary Digital Publishing Institute
2021
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| Acesso em linha: | ONIX_20210501_9783039437757_14 |
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| _version_ | 1869528745612673024 |
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| collection | Directory of Open Access Books |
| description | In the computer sciences, virtual reality (VR) is usually described as a set of fancy technologies. However, in medicine and neuroscience, VR is instead defined as an advanced form of human–computer interface that allows the user to interact with and become present in a computer-generated environment. The sense of presence offered by VR makes it a powerful tool for personal change because it offers a world where the individual can stay and live a specific experience. For this reason, the use of VR in mental health shows promise: different types of research support its clinical efficacy for conditions including anxiety disorders, stress-related disorders, obesity and eating disorders, pain management, addiction, and schizophrenia. However, more research is needed to transform VR according to a clinical standard for mental health. This Special Issue aims to present the most recent advances in the mental health applications of VR, as well as their implications for future patient care. |
| format | Online |
| id | doab-20.500.12854ir-68271 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | MDPI - Multidisciplinary Digital Publishing Institute |
| publisherStr | MDPI - Multidisciplinary Digital Publishing Institute |
| record_format | ojs |
| spelling | doab-20.500.12854ir-682712024-03-30T12:51:16Z Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders Riva, Giuseppe Serino, Silvia Generalized Anxiety Disorder (GAD) virtual reality exposure in virtual reality cognitive exposure standardized scenario personalized scenario spatial memory episodic memory enactment memory rehabilitation embodied cognition aging body image disturbances body anxiety fear of gaining weight full body illusion body representation obesity health navigation neurorehabilitation systematic review virtual environment cognitive and physical rehabilitation oldest old person Obsessive–compulsive disorders multiple errands test cognitive assessment executive functions computational models decision tree cross-validation real phobic images anxiety disorders specific phobia fMRI neuroimaging anorexia nervosa body image distortion body dissatisfaction embodiment interpersonal multisensory stimulation pain perception telescoped effect amputee patients emotion regulation treatment wellbeing intervention adults distraction systems dental anxiety pain autism spectrum disorder body movements repetitive behaviors machine learning dementia mild cognitive impairment electroencephalogram serious game Alzheimer disease digital biomarker hippocampus MRI cognitive rehabilitation computerized assessment sense of reality hallucinations psychosis derealization n/a sense of agency metacognition stress bodily-self mental health presence thema EDItEUR::K Economics, Finance, Business and Management::KN Industry and industrial studies::KNT Media, entertainment, information and communication industries::KNTX Information technology industries In the computer sciences, virtual reality (VR) is usually described as a set of fancy technologies. However, in medicine and neuroscience, VR is instead defined as an advanced form of human–computer interface that allows the user to interact with and become present in a computer-generated environment. The sense of presence offered by VR makes it a powerful tool for personal change because it offers a world where the individual can stay and live a specific experience. For this reason, the use of VR in mental health shows promise: different types of research support its clinical efficacy for conditions including anxiety disorders, stress-related disorders, obesity and eating disorders, pain management, addiction, and schizophrenia. However, more research is needed to transform VR according to a clinical standard for mental health. This Special Issue aims to present the most recent advances in the mental health applications of VR, as well as their implications for future patient care. 2021-05-01T15:05:51Z 2021-05-01T15:05:51Z 2021 book ONIX_20210501_9783039437757_14 9783039437757 9783039437764 https://directory.doabooks.org/handle/20.500.12854/68271 eng application/octet-stream Attribution 4.0 International https://mdpi.com/books/pdfview/book/3268 https://mdpi.com/books/pdfview/book/3268 MDPI - Multidisciplinary Digital Publishing Institute 10.3390/books978-3-03943-776-4 10.3390/books978-3-03943-776-4 46cabcaa-dd94-4bfe-87b4-55023c1b36d0 9783039437757 9783039437764 316 Basel, Switzerland open access |
| spellingShingle | Generalized Anxiety Disorder (GAD) virtual reality exposure in virtual reality cognitive exposure standardized scenario personalized scenario spatial memory episodic memory enactment memory rehabilitation embodied cognition aging body image disturbances body anxiety fear of gaining weight full body illusion body representation obesity health navigation neurorehabilitation systematic review virtual environment cognitive and physical rehabilitation oldest old person Obsessive–compulsive disorders multiple errands test cognitive assessment executive functions computational models decision tree cross-validation real phobic images anxiety disorders specific phobia fMRI neuroimaging anorexia nervosa body image distortion body dissatisfaction embodiment interpersonal multisensory stimulation pain perception telescoped effect amputee patients emotion regulation treatment wellbeing intervention adults distraction systems dental anxiety pain autism spectrum disorder body movements repetitive behaviors machine learning dementia mild cognitive impairment electroencephalogram serious game Alzheimer disease digital biomarker hippocampus MRI cognitive rehabilitation computerized assessment sense of reality hallucinations psychosis derealization n/a sense of agency metacognition stress bodily-self mental health presence thema EDItEUR::K Economics, Finance, Business and Management::KN Industry and industrial studies::KNT Media, entertainment, information and communication industries::KNTX Information technology industries Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders |
| title | Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders |
| title_full | Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders |
| title_fullStr | Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders |
| title_full_unstemmed | Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders |
| title_short | Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders |
| title_sort | virtual reality in the assessment understanding and treatment of mental health disorders |
| topic | Generalized Anxiety Disorder (GAD) virtual reality exposure in virtual reality cognitive exposure standardized scenario personalized scenario spatial memory episodic memory enactment memory rehabilitation embodied cognition aging body image disturbances body anxiety fear of gaining weight full body illusion body representation obesity health navigation neurorehabilitation systematic review virtual environment cognitive and physical rehabilitation oldest old person Obsessive–compulsive disorders multiple errands test cognitive assessment executive functions computational models decision tree cross-validation real phobic images anxiety disorders specific phobia fMRI neuroimaging anorexia nervosa body image distortion body dissatisfaction embodiment interpersonal multisensory stimulation pain perception telescoped effect amputee patients emotion regulation treatment wellbeing intervention adults distraction systems dental anxiety pain autism spectrum disorder body movements repetitive behaviors machine learning dementia mild cognitive impairment electroencephalogram serious game Alzheimer disease digital biomarker hippocampus MRI cognitive rehabilitation computerized assessment sense of reality hallucinations psychosis derealization n/a sense of agency metacognition stress bodily-self mental health presence thema EDItEUR::K Economics, Finance, Business and Management::KN Industry and industrial studies::KNT Media, entertainment, information and communication industries::KNTX Information technology industries |
| topic_facet | Generalized Anxiety Disorder (GAD) virtual reality exposure in virtual reality cognitive exposure standardized scenario personalized scenario spatial memory episodic memory enactment memory rehabilitation embodied cognition aging body image disturbances body anxiety fear of gaining weight full body illusion body representation obesity health navigation neurorehabilitation systematic review virtual environment cognitive and physical rehabilitation oldest old person Obsessive–compulsive disorders multiple errands test cognitive assessment executive functions computational models decision tree cross-validation real phobic images anxiety disorders specific phobia fMRI neuroimaging anorexia nervosa body image distortion body dissatisfaction embodiment interpersonal multisensory stimulation pain perception telescoped effect amputee patients emotion regulation treatment wellbeing intervention adults distraction systems dental anxiety pain autism spectrum disorder body movements repetitive behaviors machine learning dementia mild cognitive impairment electroencephalogram serious game Alzheimer disease digital biomarker hippocampus MRI cognitive rehabilitation computerized assessment sense of reality hallucinations psychosis derealization n/a sense of agency metacognition stress bodily-self mental health presence thema EDItEUR::K Economics, Finance, Business and Management::KN Industry and industrial studies::KNT Media, entertainment, information and communication industries::KNTX Information technology industries |
| url | ONIX_20210501_9783039437757_14 |