Young People, Ethics, and the New Digital Media
Social networking, blogging, vlogging, gaming, instant messaging, downloading music and other content, uploading and sharing their own creative work: these activities made possible by the new digital media are rich with opportunities and risks for young people. This report, part of the GoodPlay Proj...
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| Format: | Online |
| Language: | English |
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The MIT Press
2022
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| Online Access: | ONIX_20220221_9780262258944_9 |
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| _version_ | 1869515275772100608 |
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| author | James, Carrie |
| author_browse | James, Carrie |
| author_facet | James, Carrie |
| author_sort | James, Carrie |
| collection | Directory of Open Access Books |
| description | Social networking, blogging, vlogging, gaming, instant messaging, downloading music and other content, uploading and sharing their own creative work: these activities made possible by the new digital media are rich with opportunities and risks for young people. This report, part of the GoodPlay Project, undertaken by researchers at Harvard Graduate School of Education's Project Zero, investigates the ethical fault lines of such digital pursuits. The authors argue that five key issues are at stake in the new media: identity, privacy, ownership and authorship, credibility, and participation. Drawing on evidence from informant interviews, emerging scholarship on new media, and theoretical insights from psychology, sociology, political science, and cultural studies, the report explores the ways in which youth may be redefining these concepts as they engage with new digital media. The authors propose a model of "good play" that involves the unique affordances of the new digital media; related technical and new media literacies; cognitive and moral development and values; online and offline peer culture; and ethical supports, including the absence or presence of adult mentors and relevant educational curricula. This proposed model for ethical play sets the stage for the next part of the GoodPlay project, an empirical study that will invite young people to share their stories of engagement with the new digital media. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning |
| format | Online |
| id | doab-20.500.12854ir-78488 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2022 |
| publishDateRange | 2022 |
| publishDateSort | 2022 |
| publisher | The MIT Press |
| publisherStr | The MIT Press |
| record_format | ojs |
| spelling | doab-20.500.12854ir-784882024-04-04T19:18:40Z Young People, Ethics, and the New Digital Media James, Carrie Impact of science and technology on society Educational equipment and technology, computer-aided learning (CAL) thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society thema EDItEUR::J Society and Social Sciences::JN Education::JNV Educational equipment and technology, computer-aided learning (CAL) Social networking, blogging, vlogging, gaming, instant messaging, downloading music and other content, uploading and sharing their own creative work: these activities made possible by the new digital media are rich with opportunities and risks for young people. This report, part of the GoodPlay Project, undertaken by researchers at Harvard Graduate School of Education's Project Zero, investigates the ethical fault lines of such digital pursuits. The authors argue that five key issues are at stake in the new media: identity, privacy, ownership and authorship, credibility, and participation. Drawing on evidence from informant interviews, emerging scholarship on new media, and theoretical insights from psychology, sociology, political science, and cultural studies, the report explores the ways in which youth may be redefining these concepts as they engage with new digital media. The authors propose a model of "good play" that involves the unique affordances of the new digital media; related technical and new media literacies; cognitive and moral development and values; online and offline peer culture; and ethical supports, including the absence or presence of adult mentors and relevant educational curricula. This proposed model for ethical play sets the stage for the next part of the GoodPlay project, an empirical study that will invite young people to share their stories of engagement with the new digital media. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning 2022-02-21T15:09:41Z 2022-02-21T15:09:41Z 2009 book ONIX_20220221_9780262258944_9 9780262258944 9780262513630 https://directory.doabooks.org/handle/20.500.12854/78488 eng The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning image/jpeg n/a https://doi.org/10.7551/mitpress/8520.001.0001 The MIT Press The MIT Press 10.7551/mitpress/8520.001.0001 10.7551/mitpress/8520.001.0001 ae0cf962-f685-4933-93d1-916defa5123d 9780262258944 9780262513630 The MIT Press 128 Cambridge open access |
| spellingShingle | Impact of science and technology on society Educational equipment and technology, computer-aided learning (CAL) thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society thema EDItEUR::J Society and Social Sciences::JN Education::JNV Educational equipment and technology, computer-aided learning (CAL) James, Carrie Young People, Ethics, and the New Digital Media |
| title | Young People, Ethics, and the New Digital Media |
| title_full | Young People, Ethics, and the New Digital Media |
| title_fullStr | Young People, Ethics, and the New Digital Media |
| title_full_unstemmed | Young People, Ethics, and the New Digital Media |
| title_short | Young People, Ethics, and the New Digital Media |
| title_sort | young people ethics and the new digital media |
| topic | Impact of science and technology on society Educational equipment and technology, computer-aided learning (CAL) thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society thema EDItEUR::J Society and Social Sciences::JN Education::JNV Educational equipment and technology, computer-aided learning (CAL) |
| topic_facet | Impact of science and technology on society Educational equipment and technology, computer-aided learning (CAL) thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society thema EDItEUR::J Society and Social Sciences::JN Education::JNV Educational equipment and technology, computer-aided learning (CAL) |
| url | ONIX_20220221_9780262258944_9 |
| work_keys_str_mv | AT jamescarrie youngpeopleethicsandthenewdigitalmedia |