The Post-Screen Through Virtual Reality, Holograms and Light Projections

Screens are ubiquitous today. They display information; present image worlds; are portable; connect to mobile networks; mesmerize. However, contemporary screen media also seek to eliminate the presence of the screen and the visibilities of its boundaries. As what is image becomes increasingly indist...

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Váldodahkki: Ng, Jenna
Materiálatiipa: Online
Giella:eaŋgalasgiella
Almmustuhtton: Amsterdam University Press 2022
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Liŋkkat:ONIX_20220304_9789048552566_4
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author Ng, Jenna
author_browse Ng, Jenna
author_facet Ng, Jenna
author_sort Ng, Jenna
collection Directory of Open Access Books
description Screens are ubiquitous today. They display information; present image worlds; are portable; connect to mobile networks; mesmerize. However, contemporary screen media also seek to eliminate the presence of the screen and the visibilities of its boundaries. As what is image becomes increasingly indistinguishable against the viewer’s actual surroundings, this unsettling prompts re-examination about not only what is the screen, but also how the screen demarcates and what it stands for in relation to our understanding of our realities in, outside and against images. Through case studies drawn from three media technologies – Virtual Reality; holograms; and light projections – this book develops new theories of the surfaces on and spaces in which images are displayed today, interrogating critical lines between art and life; virtuality and actuality; truth and lies. What we have today is not just the contestation of the real against illusion or the unreal, but the disappearance itself of difference and a gluttony of the unreal which both connect up to current politics of distorted truth values and corrupted terms of information. The Post-Screen Through Virtual Reality, Holograms and Light Projections: Where Screen Boundaries Lie is thus about not only where the image’s borders and demarcations are established, but also the screen boundary as the instrumentation of today’s intense virtualizations that do not tell the truth. In all this, a new imagination for images emerges, with a new space for cultures of presence and absence, definitions of object and representation, and understandings of dis- and re-placement – the post-screen.
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spelling doab-20.500.12854ir-792612025-07-31T07:58:23Z The Post-Screen Through Virtual Reality, Holograms and Light Projections Ng, Jenna Screens virtual reality (VR) Pepper's Ghost holograms projection mapping thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications Screens are ubiquitous today. They display information; present image worlds; are portable; connect to mobile networks; mesmerize. However, contemporary screen media also seek to eliminate the presence of the screen and the visibilities of its boundaries. As what is image becomes increasingly indistinguishable against the viewer’s actual surroundings, this unsettling prompts re-examination about not only what is the screen, but also how the screen demarcates and what it stands for in relation to our understanding of our realities in, outside and against images. Through case studies drawn from three media technologies – Virtual Reality; holograms; and light projections – this book develops new theories of the surfaces on and spaces in which images are displayed today, interrogating critical lines between art and life; virtuality and actuality; truth and lies. What we have today is not just the contestation of the real against illusion or the unreal, but the disappearance itself of difference and a gluttony of the unreal which both connect up to current politics of distorted truth values and corrupted terms of information. The Post-Screen Through Virtual Reality, Holograms and Light Projections: Where Screen Boundaries Lie is thus about not only where the image’s borders and demarcations are established, but also the screen boundary as the instrumentation of today’s intense virtualizations that do not tell the truth. In all this, a new imagination for images emerges, with a new space for cultures of presence and absence, definitions of object and representation, and understandings of dis- and re-placement – the post-screen. 2022-03-05T04:01:59Z 2022-03-05T04:01:59Z 2022-03-04T15:56:44Z 2021 book ONIX_20220304_9789048552566_4 ONIX_20220304_9789048552566_4 OCN: 1285782274 https://library.oapen.org/handle/20.500.12657/53242 9789048552566 https://directory.doabooks.org/handle/20.500.12854/79261 eng MediaMatters open access image/jpeg image/jpeg image/jpeg image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/53242/1/9789048552566.pdf https://library.oapen.org/bitstream/20.500.12657/53242/1/9789048552566.pdf https://library.oapen.org/bitstream/20.500.12657/53242/1/9789048552566.pdf https://library.oapen.org/bitstream/20.500.12657/53242/1/9789048552566.pdf https://library.oapen.org/bitstream/20.500.12657/53242/1/9789048552566.pdf Amsterdam University Press Amsterdam University Press 10.5117/9789463723541 10.5117/9789463723541 de2ecbe7-1037-4e96-8c3a-5a842d921e04 9789048552566 Knowledge Unlatched (KU) KU Select 2022: HSS Frontlist Books Amsterdam University Press 282 open access
spellingShingle Screens
virtual reality (VR)
Pepper's Ghost
holograms
projection mapping
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications
Ng, Jenna
The Post-Screen Through Virtual Reality, Holograms and Light Projections
title The Post-Screen Through Virtual Reality, Holograms and Light Projections
title_full The Post-Screen Through Virtual Reality, Holograms and Light Projections
title_fullStr The Post-Screen Through Virtual Reality, Holograms and Light Projections
title_full_unstemmed The Post-Screen Through Virtual Reality, Holograms and Light Projections
title_short The Post-Screen Through Virtual Reality, Holograms and Light Projections
title_sort post screen through virtual reality holograms and light projections
topic Screens
virtual reality (VR)
Pepper's Ghost
holograms
projection mapping
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications
topic_facet Screens
virtual reality (VR)
Pepper's Ghost
holograms
projection mapping
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGV Digital video: professional
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunications
url ONIX_20220304_9789048552566_4
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