Virtual Heritage

Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the...

Descripción completa

Guardado en:
Detalles Bibliográficos
Formato: Online
Lenguaje:inglés
Publicado: Ubiquity Press 2022
Materias:
Acceso en línea:ONIX_20220321_9781914481017_7
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1869520873619193856
collection Directory of Open Access Books
description Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.
format Online
id doab-20.500.12854ir-79692
institution Directory of Open Access Books
language eng
publishDate 2022
publishDateRange 2022
publishDateSort 2022
publisher Ubiquity Press
publisherStr Ubiquity Press
record_format ojs
spelling doab-20.500.12854ir-796922025-07-30T11:55:13Z Virtual Heritage Champion, Erik Human Computer Interaction and evaluation Digital heritage ethics Archaeogaming Photogrammetry Digital archaeology Virtual heritage thema EDItEUR::N History and Archaeology::NK Archaeology thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality thema EDItEUR::N History and Archaeology::NK Archaeology thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments. 2022-03-22T04:02:28Z 2022-03-22T04:02:28Z 2022-03-21T14:33:21Z 2021 book ONIX_20220321_9781914481017_7 OCN: 1306069095 https://library.oapen.org/handle/20.500.12657/53516 9781914481017 9781914481000 9781914481024 9781914481031 https://directory.doabooks.org/handle/20.500.12854/79692 eng open access image/jpeg image/jpeg image/jpeg n/a n/a n/a https://library.oapen.org/bitstream/20.500.12657/53516/1/9781914481017.pdf https://library.oapen.org/bitstream/20.500.12657/53516/1/9781914481017.pdf https://library.oapen.org/bitstream/20.500.12657/53516/1/9781914481017.pdf Ubiquity Press Ubiquity Press 10.5334/bck 10.5334/bck c23860c2-a2ee-4bf2-9f6d-4dc8a3814448 9781914481017 9781914481000 9781914481024 9781914481031 Ubiquity Press 153 London open access
spellingShingle Human Computer Interaction and evaluation
Digital heritage ethics
Archaeogaming
Photogrammetry
Digital archaeology
Virtual heritage
thema EDItEUR::N History and Archaeology::NK Archaeology
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
thema EDItEUR::N History and Archaeology::NK Archaeology
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
Virtual Heritage
title Virtual Heritage
title_full Virtual Heritage
title_fullStr Virtual Heritage
title_full_unstemmed Virtual Heritage
title_short Virtual Heritage
title_sort virtual heritage
topic Human Computer Interaction and evaluation
Digital heritage ethics
Archaeogaming
Photogrammetry
Digital archaeology
Virtual heritage
thema EDItEUR::N History and Archaeology::NK Archaeology
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
thema EDItEUR::N History and Archaeology::NK Archaeology
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
topic_facet Human Computer Interaction and evaluation
Digital heritage ethics
Archaeogaming
Photogrammetry
Digital archaeology
Virtual heritage
thema EDItEUR::N History and Archaeology::NK Archaeology
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
thema EDItEUR::N History and Archaeology::NK Archaeology
thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBS Social groups, communities and identities::JBSL Ethnic studies::JBSL1 Ethnic groups and multicultural studies
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
url ONIX_20220321_9781914481017_7