Ludotopia

Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g.,...

Popoln opis

Shranjeno v:
Bibliografske podrobnosti
Format: Online
Jezik:angleščina
Izdano: transcript Verlag 2022
Teme:
Online dostop:ONIX_20220323_9783839447307_10
Oznake: Označite
Brez oznak, prvi označite!
_version_ 1869517343501058048
collection Directory of Open Access Books
description Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.
format Online
id doab-20.500.12854ir-79734
institution Directory of Open Access Books
language eng
publishDate 2022
publishDateRange 2022
publishDateSort 2022
publisher transcript Verlag
publisherStr transcript Verlag
record_format ojs
spelling doab-20.500.12854ir-797342025-07-30T11:55:16Z Ludotopia Aarseth, Espen Günzel, Stephan Space Place Maps Computer Games Media Media Aesthetics Media Theory Media Studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these. 2022-03-24T04:02:50Z 2022-03-24T04:02:50Z 2022-03-23T09:55:53Z 2019 book ONIX_20220323_9783839447307_10 OCN: 1119630732 https://library.oapen.org/handle/20.500.12657/53550 9783839447307 9783837647303 https://directory.doabooks.org/handle/20.500.12854/79734 eng Edition Medienwissenschaft open access image/jpeg image/jpeg image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International Attribution-NonCommercial-NoDerivatives 4.0 International https://library.oapen.org/bitstream/20.500.12657/53550/1/9783839447307.pdf https://library.oapen.org/bitstream/20.500.12657/53550/1/9783839447307.pdf https://library.oapen.org/bitstream/20.500.12657/53550/1/9783839447307.pdf transcript Verlag transcript Verlag 10.14361/transcript.9783839447307 10.14361/transcript.9783839447307 7e97f9b9-be2b-4d9c-a928-3c8ebdfa443c 9783839447307 9783837647303 transcript Verlag 316 Bielefeld open access
spellingShingle Space
Place
Maps
Computer Games
Media
Media Aesthetics
Media Theory
Media Studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
Ludotopia
title Ludotopia
title_full Ludotopia
title_fullStr Ludotopia
title_full_unstemmed Ludotopia
title_short Ludotopia
title_sort ludotopia
topic Space
Place
Maps
Computer Games
Media
Media Aesthetics
Media Theory
Media Studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
topic_facet Space
Place
Maps
Computer Games
Media
Media Aesthetics
Media Theory
Media Studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
url ONIX_20220323_9783839447307_10