Chapter Motivation of basketball players: a random-effects logit model for the probability of winning

In the sport psychology, the theories of motivation, such as the McClelland's need achievement theory and the Nicholls' achievement goal theory, play an important role in the team sports in motivating and encouraging team members. The practical implementation of these theories relies on detecting th...

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Main Authors: Bacci, Silvia, Cvetković , Tijan Juraj
Format: Online
Language:English
Published: Firenze University Press 2022
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Online Access:ONIX_20220601_9788855184618_553
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author Bacci, Silvia
Cvetković , Tijan Juraj
author_browse Bacci, Silvia
Cvetković , Tijan Juraj
author_facet Bacci, Silvia
Cvetković , Tijan Juraj
author_sort Bacci, Silvia
collection Directory of Open Access Books
description In the sport psychology, the theories of motivation, such as the McClelland's need achievement theory and the Nicholls' achievement goal theory, play an important role in the team sports in motivating and encouraging team members. The practical implementation of these theories relies on detecting the variables that significantly affect the probability of winning so as to identify the key elements for the team motivation, the role assignment, and the decision-making process. As the relevant variables change in accordance with the type of sport, in this contribution we focus on the basketball. In detail, we consider the traditional box score of the U.S. National Basket Association (NBA) regular season games played in the seasons 2016-17, 2017-18, 2018-19 and 2020-21. Each season comprises of 82 games played by each of the 30 teams, which cumulates to 4920 games. Hence, data have a multilevel structure, with multiple observations for each team. To properly address the data structure, the probability of winning is modelled through a random-intercept logit model, where teams are the upper-level units and games are the lower-level units. Among the independent variables, we take into account several possible determinants of winning, such as number of assists, number of offensive rebounds, number of defensive rebounds, number of turnovers, number of stolen balls, percentage of free throws made, number of fouls made. Moreover, we devote a special attention to the effect of two more independent variables: the number of key-players that are missing or injured and a dummy if the team plays without a day of rest between consecutive games. The study provides insights in the determinants of success of the basketball games: these results can be used by the team decision makers to assign roles that favor motivation and performance of players and of team as a whole.
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spelling doab-20.500.12854ir-829872022-06-02T04:21:48Z Chapter Motivation of basketball players: a random-effects logit model for the probability of winning Bacci, Silvia Cvetković , Tijan Juraj Mixed effects model Random-intercept model Sport psychology Sport statistics In the sport psychology, the theories of motivation, such as the McClelland's need achievement theory and the Nicholls' achievement goal theory, play an important role in the team sports in motivating and encouraging team members. The practical implementation of these theories relies on detecting the variables that significantly affect the probability of winning so as to identify the key elements for the team motivation, the role assignment, and the decision-making process. As the relevant variables change in accordance with the type of sport, in this contribution we focus on the basketball. In detail, we consider the traditional box score of the U.S. National Basket Association (NBA) regular season games played in the seasons 2016-17, 2017-18, 2018-19 and 2020-21. Each season comprises of 82 games played by each of the 30 teams, which cumulates to 4920 games. Hence, data have a multilevel structure, with multiple observations for each team. To properly address the data structure, the probability of winning is modelled through a random-intercept logit model, where teams are the upper-level units and games are the lower-level units. Among the independent variables, we take into account several possible determinants of winning, such as number of assists, number of offensive rebounds, number of defensive rebounds, number of turnovers, number of stolen balls, percentage of free throws made, number of fouls made. Moreover, we devote a special attention to the effect of two more independent variables: the number of key-players that are missing or injured and a dummy if the team plays without a day of rest between consecutive games. The study provides insights in the determinants of success of the basketball games: these results can be used by the team decision makers to assign roles that favor motivation and performance of players and of team as a whole. 2022-06-02T04:21:47Z 2022-06-02T04:21:47Z 2022-06-01T12:20:52Z 2021 chapter ONIX_20220601_9788855184618_553 2704-5846 https://library.oapen.org/handle/20.500.12657/56368 9788855184618 https://directory.doabooks.org/handle/20.500.12854/82987 eng Proceedings e report open access image/jpeg Attribution 4.0 International https://library.oapen.org/bitstream/20.500.12657/56368/1/26234.pdf Firenze University Press 10.36253/978-88-5518-461-8.16 10.36253/978-88-5518-461-8.16 2ec4474d-93b1-4cfa-b313-9c6019b51b1a 9788855184618 5 Florence open access
spellingShingle Mixed effects model
Random-intercept model
Sport psychology
Sport statistics
Bacci, Silvia
Cvetković , Tijan Juraj
Chapter Motivation of basketball players: a random-effects logit model for the probability of winning
title Chapter Motivation of basketball players: a random-effects logit model for the probability of winning
title_full Chapter Motivation of basketball players: a random-effects logit model for the probability of winning
title_fullStr Chapter Motivation of basketball players: a random-effects logit model for the probability of winning
title_full_unstemmed Chapter Motivation of basketball players: a random-effects logit model for the probability of winning
title_short Chapter Motivation of basketball players: a random-effects logit model for the probability of winning
title_sort chapter motivation of basketball players a random effects logit model for the probability of winning
topic Mixed effects model
Random-intercept model
Sport psychology
Sport statistics
topic_facet Mixed effects model
Random-intercept model
Sport psychology
Sport statistics
url ONIX_20220601_9788855184618_553
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