Treacherous Play

The ethics and experience of “treacherous play”: an exploration of three games that allow deception and betrayal—EVE Online, DayZ, and Survivor. Deception and betrayal in gameplay are generally considered off-limits, designed out of most multiplayer games. There are a few games, however, in which de...

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Autor principal: Carter, Marcus
Format: Online
Idioma:anglès
Publicat: The MIT Press 2022
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Accés en línia:ONIX_20220621_9780262367523_38
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