Sonic Interactions in Virtual Environments

This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment...

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Almmustuhtton: Springer Nature 2022
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Liŋkkat:ONIX_20221118_9783031040214_31
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collection Directory of Open Access Books
description This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
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language eng
publishDate 2022
publishDateRange 2022
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publisher Springer Nature
publisherStr Springer Nature
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spelling doab-20.500.12854ir-939402025-08-13T13:41:33Z Sonic Interactions in Virtual Environments Geronazzo, Michele Serafin, Stefania Virtual Reality Sonic Interactions Auralization Sound Processing Immersive Audio thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::A The Arts::AV Music thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability thema EDItEUR::N History and Archaeology::NH History thema EDItEUR::A The Arts::AV Music thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments. 2022-11-19T04:02:24Z 2022-11-19T04:02:24Z 2022-11-18T14:20:06Z 2023 book ONIX_20221118_9783031040214_31 OCN: 1348179211 https://library.oapen.org/handle/20.500.12657/59355 9783031040214 https://directory.doabooks.org/handle/20.500.12854/93940 eng Human–Computer Interaction Series open access image/jpeg image/jpeg image/jpeg n/a n/a n/a https://library.oapen.org/bitstream/20.500.12657/59355/1/978-3-031-04021-4.pdf https://library.oapen.org/bitstream/20.500.12657/59355/1/978-3-031-04021-4.pdf https://library.oapen.org/bitstream/20.500.12657/59355/1/978-3-031-04021-4.pdf Springer Nature Springer International Publishing 10.1007/978-3-031-04021-4 10.1007/978-3-031-04021-4 9fa3421d-f917-4153-b9ab-fc337c396b5a NordForsk ae3cd050-5018-41ea-b8d9-2aac88e1001a ebececc5-e79f-4b7e-9e88-f4115007d2d6 5a0cdd24-e10d-46ca-9181-83c8d89ad7e2 9783031040214 Springer International Publishing 428 Cham [...] [...] [...] open access
spellingShingle Virtual Reality
Sonic Interactions
Auralization
Sound Processing
Immersive Audio
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::A The Arts::AV Music
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::A The Arts::AV Music
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications
Sonic Interactions in Virtual Environments
title Sonic Interactions in Virtual Environments
title_full Sonic Interactions in Virtual Environments
title_fullStr Sonic Interactions in Virtual Environments
title_full_unstemmed Sonic Interactions in Virtual Environments
title_short Sonic Interactions in Virtual Environments
title_sort sonic interactions in virtual environments
topic Virtual Reality
Sonic Interactions
Auralization
Sound Processing
Immersive Audio
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::A The Arts::AV Music
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::A The Arts::AV Music
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications
topic_facet Virtual Reality
Sonic Interactions
Auralization
Sound Processing
Immersive Audio
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::A The Arts::AV Music
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications
thema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interaction::UYZG User interface design and usability
thema EDItEUR::N History and Archaeology::NH History
thema EDItEUR::A The Arts::AV Music
thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications
url ONIX_20221118_9783031040214_31