Augmented Reality, Virtual Reality & Semantic 3D Reconstruction
Augmented reality is a key technology that will facilitate a major paradigm shift in the way users interact with data and has only just recently been recognized as a viable solution for solving many critical needs. In practical terms, this innovation can be used to visualize data from hundreds of se...
Wedi'i Gadw mewn:
| Fformat: | Online |
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| Iaith: | Saesneg |
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MDPI - Multidisciplinary Digital Publishing Institute
2023
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| Mynediad Ar-lein: | ONIX_20230105_9783036560618_54 |
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Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
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| _version_ | 1869520298873716736 |
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| collection | Directory of Open Access Books |
| description | Augmented reality is a key technology that will facilitate a major paradigm shift in the way users interact with data and has only just recently been recognized as a viable solution for solving many critical needs. In practical terms, this innovation can be used to visualize data from hundreds of sensors simultaneously, overlaying relevant and actionable information over your environment through a headset. Semantic 3D reconstruction unlocks the promise of AR technology, possessing a far greater availability of semantic information. Although, there are several methods currently available as post-processing approaches to extract semantic information from the reconstructed 3D models, the results obtained results have been uncertain and evenly incorrect. Thus, it is necessary to explore or develop a novel 3D reconstruction approach to automatically recover 3D geometry model and obtained semantic information simultaneously. The rapid advent of deep learning brought new opportunities to the field of semantic 3D reconstruction from photo collections. Deep learning-based methods are not only able to extract semantic information but can also enhance fundamental techniques in semantic 3D reconstruction, techniques which include feature matching or tracking, stereo matching, camera pose estimation, and use of multi-view stereo methods. Moreover, deep learning techniques can be used to extract priors from photo collections, and this obtained information can in turn improve the quality of 3D reconstruction. |
| format | Online |
| id | doab-20.500.12854ir-95825 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2023 |
| publishDateRange | 2023 |
| publishDateSort | 2023 |
| publisher | MDPI - Multidisciplinary Digital Publishing Institute |
| publisherStr | MDPI - Multidisciplinary Digital Publishing Institute |
| record_format | ojs |
| spelling | doab-20.500.12854ir-958252024-04-09T23:16:05Z Augmented Reality, Virtual Reality & Semantic 3D Reconstruction Lv, Zhihan Wang, Jing-Yan Kumar, Neeraj Lloret, Jaime feature tracking superpixel structure from motion three-dimensional reconstruction local feature multi-view stereo construction hazard safety education photoreality virtual reality anatomization audio classification olfactory display deep learning transfer learning inception model augmented reality higher education scientific production web of science bibliometric analysis scientific mapping applications in subject areas interactive learning environments 3P model primary education educational technology mobile lip reading system lightweight neural network face correction virtual reality (VR) computer vision projection mapping 3D face model super-resolution radial curve Dynamic Time Warping semantic 3D reconstruction eye-in-hand vision system robotic manipulator probabilistic fusion graph-based refinement 3D modelling 3D representation game engine laser scanning panoramic photography super-resolution reconstruction generative adversarial networks dense convolutional networks texture loss WGAN-GP orientation positioning viewpoint image matching algorithm transformation ADHD EDAH assessment continuous performance test Photometric Stereo (PS) 3D reconstruction fully convolutional network (FCN) semi-immersive virtual reality children cooperative games empowerment perception motor planning problem-solving area of interest wayfinding spatial information one-shot learning gesture recognition GREN skeleton-based 3D composition pre-visualization stereo vision 360° video n/a thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBX History of engineering and technology Augmented reality is a key technology that will facilitate a major paradigm shift in the way users interact with data and has only just recently been recognized as a viable solution for solving many critical needs. In practical terms, this innovation can be used to visualize data from hundreds of sensors simultaneously, overlaying relevant and actionable information over your environment through a headset. Semantic 3D reconstruction unlocks the promise of AR technology, possessing a far greater availability of semantic information. Although, there are several methods currently available as post-processing approaches to extract semantic information from the reconstructed 3D models, the results obtained results have been uncertain and evenly incorrect. Thus, it is necessary to explore or develop a novel 3D reconstruction approach to automatically recover 3D geometry model and obtained semantic information simultaneously. The rapid advent of deep learning brought new opportunities to the field of semantic 3D reconstruction from photo collections. Deep learning-based methods are not only able to extract semantic information but can also enhance fundamental techniques in semantic 3D reconstruction, techniques which include feature matching or tracking, stereo matching, camera pose estimation, and use of multi-view stereo methods. Moreover, deep learning techniques can be used to extract priors from photo collections, and this obtained information can in turn improve the quality of 3D reconstruction. 2023-01-05T12:34:34Z 2023-01-05T12:34:34Z 2022 book ONIX_20230105_9783036560618_54 9783036560618 9783036560625 https://directory.doabooks.org/handle/20.500.12854/95825 eng image/jpeg Attribution 4.0 International https://mdpi.com/books/pdfview/book/6481 https://mdpi.com/books/pdfview/book/6481 MDPI - Multidisciplinary Digital Publishing Institute 10.3390/books978-3-0365-6062-5 10.3390/books978-3-0365-6062-5 46cabcaa-dd94-4bfe-87b4-55023c1b36d0 9783036560618 9783036560625 304 Basel open access |
| spellingShingle | feature tracking superpixel structure from motion three-dimensional reconstruction local feature multi-view stereo construction hazard safety education photoreality virtual reality anatomization audio classification olfactory display deep learning transfer learning inception model augmented reality higher education scientific production web of science bibliometric analysis scientific mapping applications in subject areas interactive learning environments 3P model primary education educational technology mobile lip reading system lightweight neural network face correction virtual reality (VR) computer vision projection mapping 3D face model super-resolution radial curve Dynamic Time Warping semantic 3D reconstruction eye-in-hand vision system robotic manipulator probabilistic fusion graph-based refinement 3D modelling 3D representation game engine laser scanning panoramic photography super-resolution reconstruction generative adversarial networks dense convolutional networks texture loss WGAN-GP orientation positioning viewpoint image matching algorithm transformation ADHD EDAH assessment continuous performance test Photometric Stereo (PS) 3D reconstruction fully convolutional network (FCN) semi-immersive virtual reality children cooperative games empowerment perception motor planning problem-solving area of interest wayfinding spatial information one-shot learning gesture recognition GREN skeleton-based 3D composition pre-visualization stereo vision 360° video n/a thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBX History of engineering and technology Augmented Reality, Virtual Reality & Semantic 3D Reconstruction |
| title | Augmented Reality, Virtual Reality & Semantic 3D Reconstruction |
| title_full | Augmented Reality, Virtual Reality & Semantic 3D Reconstruction |
| title_fullStr | Augmented Reality, Virtual Reality & Semantic 3D Reconstruction |
| title_full_unstemmed | Augmented Reality, Virtual Reality & Semantic 3D Reconstruction |
| title_short | Augmented Reality, Virtual Reality & Semantic 3D Reconstruction |
| title_sort | augmented reality virtual reality semantic 3d reconstruction |
| topic | feature tracking superpixel structure from motion three-dimensional reconstruction local feature multi-view stereo construction hazard safety education photoreality virtual reality anatomization audio classification olfactory display deep learning transfer learning inception model augmented reality higher education scientific production web of science bibliometric analysis scientific mapping applications in subject areas interactive learning environments 3P model primary education educational technology mobile lip reading system lightweight neural network face correction virtual reality (VR) computer vision projection mapping 3D face model super-resolution radial curve Dynamic Time Warping semantic 3D reconstruction eye-in-hand vision system robotic manipulator probabilistic fusion graph-based refinement 3D modelling 3D representation game engine laser scanning panoramic photography super-resolution reconstruction generative adversarial networks dense convolutional networks texture loss WGAN-GP orientation positioning viewpoint image matching algorithm transformation ADHD EDAH assessment continuous performance test Photometric Stereo (PS) 3D reconstruction fully convolutional network (FCN) semi-immersive virtual reality children cooperative games empowerment perception motor planning problem-solving area of interest wayfinding spatial information one-shot learning gesture recognition GREN skeleton-based 3D composition pre-visualization stereo vision 360° video n/a thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBX History of engineering and technology |
| topic_facet | feature tracking superpixel structure from motion three-dimensional reconstruction local feature multi-view stereo construction hazard safety education photoreality virtual reality anatomization audio classification olfactory display deep learning transfer learning inception model augmented reality higher education scientific production web of science bibliometric analysis scientific mapping applications in subject areas interactive learning environments 3P model primary education educational technology mobile lip reading system lightweight neural network face correction virtual reality (VR) computer vision projection mapping 3D face model super-resolution radial curve Dynamic Time Warping semantic 3D reconstruction eye-in-hand vision system robotic manipulator probabilistic fusion graph-based refinement 3D modelling 3D representation game engine laser scanning panoramic photography super-resolution reconstruction generative adversarial networks dense convolutional networks texture loss WGAN-GP orientation positioning viewpoint image matching algorithm transformation ADHD EDAH assessment continuous performance test Photometric Stereo (PS) 3D reconstruction fully convolutional network (FCN) semi-immersive virtual reality children cooperative games empowerment perception motor planning problem-solving area of interest wayfinding spatial information one-shot learning gesture recognition GREN skeleton-based 3D composition pre-visualization stereo vision 360° video n/a thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues thema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TB Technology: general issues::TBX History of engineering and technology |
| url | ONIX_20230105_9783036560618_54 |