Computer Game Development
Computer games are a billion-dollar business. In 2021, the value of the gaming industry was about 200 billion US dollars. This book describes some modern approaches, procedures, algorithms, and devices in computer gaming. It includes information on classifications and types of games, technical means...
Tallennettuna:
| Aineistotyyppi: | Online |
|---|---|
| Kieli: | englanti |
| Julkaistu: |
IntechOpen
2023
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| Aiheet: | |
| Linkit: | ONIX_20230215_9781803555652_95 |
| Tagit: |
Ei tageja, Lisää ensimmäinen tagi!
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| _version_ | 1869523017387737088 |
|---|---|
| collection | Directory of Open Access Books |
| description | Computer games are a billion-dollar business. In 2021, the value of the gaming industry was about 200 billion US dollars. This book describes some modern approaches, procedures, algorithms, and devices in computer gaming. It includes information on classifications and types of games, technical means of game systems, game consoles, and the newest tools based on extended reality (XR) technologies. Furthermore, the book discusses visualization and 3D computer graphics, game cores (engines) and platforms, genre selection, story design, and trends in game design. It also includes formalizations, algorithms, and tools for a game theory and examines the use of virtual reality and related technologies in modern game user interfaces. Lastly, the book discusses optimizations, testing, and presentations of games and examines the sociological impacts of computer games. |
| format | Online |
| id | doab-20.500.12854ir-97055 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2023 |
| publishDateRange | 2023 |
| publishDateSort | 2023 |
| publisher | IntechOpen |
| publisherStr | IntechOpen |
| record_format | ojs |
| spelling | doab-20.500.12854ir-970552024-04-14T10:29:16Z Computer Game Development Sobota, Branislav Graphical & digital media applications thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing Computer games are a billion-dollar business. In 2021, the value of the gaming industry was about 200 billion US dollars. This book describes some modern approaches, procedures, algorithms, and devices in computer gaming. It includes information on classifications and types of games, technical means of game systems, game consoles, and the newest tools based on extended reality (XR) technologies. Furthermore, the book discusses visualization and 3D computer graphics, game cores (engines) and platforms, genre selection, story design, and trends in game design. It also includes formalizations, algorithms, and tools for a game theory and examines the use of virtual reality and related technologies in modern game user interfaces. Lastly, the book discusses optimizations, testing, and presentations of games and examines the sociological impacts of computer games. 2023-02-15T14:37:57Z 2023-02-15T14:37:57Z 2022 book ONIX_20230215_9781803555652_95 9781803555652 9781803555645 9781803555669 https://directory.doabooks.org/handle/20.500.12854/97055 eng image/jpeg n/a https://www.intechopen.com/books/11192 https://mts.intechopen.com/storage/books/11192/authors_book/authors_book.pdf IntechOpen IntechOpen 10.5772/intechopen.97983 10.5772/intechopen.97983 78a36484-2c0c-47cb-ad67-2b9f5cd4a8f6 9781803555652 9781803555645 9781803555669 IntechOpen 180 open access |
| spellingShingle | Graphical & digital media applications thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing Computer Game Development |
| title | Computer Game Development |
| title_full | Computer Game Development |
| title_fullStr | Computer Game Development |
| title_full_unstemmed | Computer Game Development |
| title_short | Computer Game Development |
| title_sort | computer game development |
| topic | Graphical & digital media applications thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing |
| topic_facet | Graphical & digital media applications thema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGD Desktop publishing |
| url | ONIX_20230215_9781803555652_95 |