Mortal Kombat

Upon its premiere in 1992, Midway’s Mortal Kombat spawned an enormously influential series of fighting games, notorious for their violent “fatality” moves performed by photorealistic characters. Targeted by lawmakers and moral reformers, the series directly inspired the creation of an industrywide r...

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Yazar: Church, David
Materyal Türü: Online
Dil:İngilizce
Baskı/Yayın Bilgisi: University of Michigan Press 2023
Konular:
Online Erişim:ONIX_20230302_9780472902620_11
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author Church, David
author_browse Church, David
author_facet Church, David
author_sort Church, David
collection Directory of Open Access Books
description Upon its premiere in 1992, Midway’s Mortal Kombat spawned an enormously influential series of fighting games, notorious for their violent “fatality” moves performed by photorealistic characters. Targeted by lawmakers and moral reformers, the series directly inspired the creation of an industrywide rating system for video games and became a referendum on the wide popularity of 16-bit home consoles. Along the way, it became one of the world’s most iconic fighting games, and formed a transmedia franchise that continues to this day. This book traces Mortal Kombat’s history as an American product inspired by both Japanese video games and Chinese martial-arts cinema, its successes and struggles in adapting to new market trends, and the ongoing influence of its secret-strewn narrative world. After outlining the specific elements of gameplay that differentiated Mortal Kombat from its competitors in the coin-op market, David Church examines the various martial-arts films that inspired its Orientalist imagery, helping explain its stereotypical uses of race and gender. He also posits the games as a cultural landmark from a moment when public policy attempted to intervene in both the remediation of cinematic aesthetics within interactive digital games and in the transition of public gaming spaces into the domestic sphere. Finally, the book explores how the franchise attempted to conquer other forms of media in the 1990s, lost ground to a new generation of 3D games in the 2000s, and has successfully rebooted itself in the 2010s to reclaim its legacy.
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spelling doab-20.500.12854ir-975512025-02-04T09:15:16Z Mortal Kombat Church, David Society & culture: general thema EDItEUR::J Society and Social Sciences::JB Society and culture: general Upon its premiere in 1992, Midway’s Mortal Kombat spawned an enormously influential series of fighting games, notorious for their violent “fatality” moves performed by photorealistic characters. Targeted by lawmakers and moral reformers, the series directly inspired the creation of an industrywide rating system for video games and became a referendum on the wide popularity of 16-bit home consoles. Along the way, it became one of the world’s most iconic fighting games, and formed a transmedia franchise that continues to this day. This book traces Mortal Kombat’s history as an American product inspired by both Japanese video games and Chinese martial-arts cinema, its successes and struggles in adapting to new market trends, and the ongoing influence of its secret-strewn narrative world. After outlining the specific elements of gameplay that differentiated Mortal Kombat from its competitors in the coin-op market, David Church examines the various martial-arts films that inspired its Orientalist imagery, helping explain its stereotypical uses of race and gender. He also posits the games as a cultural landmark from a moment when public policy attempted to intervene in both the remediation of cinematic aesthetics within interactive digital games and in the transition of public gaming spaces into the domestic sphere. Finally, the book explores how the franchise attempted to conquer other forms of media in the 1990s, lost ground to a new generation of 3D games in the 2000s, and has successfully rebooted itself in the 2010s to reclaim its legacy. 2023-03-02T15:53:35Z 2023-03-02T15:53:35Z 2022 book ONIX_20230302_9780472902620_11 9780472902620 https://directory.doabooks.org/handle/20.500.12854/97551 eng image/jpeg Attribution-NonCommercial-NoDerivatives 4.0 International https://muse.jhu.edu/book/110601 University of Michigan Press 10.1353/book.110601 10.1353/book.110601 b7359529-e5f7-4510-a59f-d7dafa1d4d17 9780472902620 open access
spellingShingle Society & culture: general
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general
Church, David
Mortal Kombat
title Mortal Kombat
title_full Mortal Kombat
title_fullStr Mortal Kombat
title_full_unstemmed Mortal Kombat
title_short Mortal Kombat
title_sort mortal kombat
topic Society & culture: general
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general
topic_facet Society & culture: general
thema EDItEUR::J Society and Social Sciences::JB Society and culture: general
url ONIX_20230302_9780472902620_11
work_keys_str_mv AT churchdavid mortalkombat