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Learning, Education & Games: Volume Three
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Learning, Education & Games: Volume Four
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Learning, Education & Games: Volume Two
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Learning, Education & Games: Volume One
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Roll for Learning
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ADE for Games
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What Happens When We Play
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Professors at Play ONLINE Playbook
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Teacher Craft
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Ludifizierung und Gamification
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Professors at Play AI Playbook
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Trends on Educational Gamification: Challenges and Learning Opportunities
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Game-Based Learning, Gamification in Education and Serious Games
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Usages des robots programmables BeeBot en classe : des objets pour apprendre, des objets à apprendre
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Quelles ressources pour enseigner l’informatique dans le premier degré ? Une étude de cas
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Game-Based Learning, Gamification in Education and Serious Games 2023
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Bildung für nachhaltige Entwicklung: Kontroversen und Debatten
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Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
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Playthings and Playtimes
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Game-Based Learning and Gamification for Education
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Gamification and Advanced Technology to Enhance Motivation in Education
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Informationssicherheits-Awareness fördern
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Quest to Learn
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International Journal of Games and Social Impact
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Francis Alÿs. The Nature of the Game
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Onderwerp: Education
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Onderwerp: Learning
Onderwerp: Video games
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Onderwerp: thema EDItEUR::J Society and Social Sciences::JN Education::JNT Teaching skills and techn...
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1968 och pedagogiken
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PrimaryEdu: Journal of Primary Education
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Medien im Deutschunterricht
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An Nabighoh
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Journal of Communication Pedagogy
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Revista Iberoamericana de Aprendizaje Servicio
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Musikvermittlung lernen
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Self-directed multimodal learning in higher education
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Academic Freedom in a Plural World
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Wissenschaftskommunikation in den Geisteswissenschaften
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Positive Education. The axiom of contemporary upbringing and education
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Pathways to Careers in Health Care
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Navegaciones académicas por los saberes de Trabajo Social
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O espaço da prisão e suas práticas educativas
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Pedagogical Psychology: Beyond the 21st Century
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The Collegiate Learning Assessment
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Spuren digitaler Artikulationen
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Implementierung fachdidaktischer Innovationen durch das Angebot materialgestützter Unterrichtskonzeptionen (Volume 314)
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Building the Links Between Funding and Quality in Higher Education
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Arbeitsmarktmobilitaet in hoeherem Lebensalter
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Competency-Based Education Programs in Texas
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Theoretical and Practical Advances in Computer-based Educational Measurement
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Orte der Zivilisierungsmission
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Social Inequities in Cancer
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Onderwerp: Games
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Onderwerp: Learning
Onderwerp: Video games
Onderwerp: Commercial games
Onderwerp: Classroom
Onderwerp: Teaching
Onderwerp: thema EDItEUR::J Society and Social Sciences::JN Education::JNT Teaching skills and techn...
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Well Played 3.0
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Well Played
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Game Theory and Institutional Economics
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Learning, Education & Games: Volume Four
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The Cultural Gutter
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Great and Small Games in Central Asia and the South Caucasus
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Dungeons & Dreamers
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Narrative Mechanics
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Game Design Snacks
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Personality and Cognition in Economic Decision Making
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Politiken des (digitalen) Spiels
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Roll for Learning
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Well Played Retrospective
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Learning, Education & Games: Volume Two
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Well Played 1.0
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Learning, Education & Games: Volume Three
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Teacher Craft
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Toward a Ludic Architecture
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Games and Rules
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Time and Space in Video Games
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Gardens and Medicinal Virtues
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Learning, Education & Games: Volume One
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Playful Materialities
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Well Played 2.0
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