Learning, Education & Games: Volume Four

How can we use games to support inclusion, compassion, care, equity, and justice—in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like th...

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Bibliographic Details
Format: Online
Language:English
Published: Play Story Press 2026
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Online Access:ONIX_20260529T152920_9781300057390_12
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