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Avatar Assembled
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Virtual Body Language
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Peer Participation and Software
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Information Extraction and Object Tracking in Digital Video
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Immediation I
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Immediation II
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Chapter Influence of Low Pressure on the Stability of Polypropylene Electrets Films
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Chapter Fourier Transform Infrared Spectroscopy - Useful Analytical Tool for Non-Destructive Analysis
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Fuzzy Logic
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Wearable Devices
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Technology
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Advances in Technology
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This Gaming Life: Travels in Three Cities
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Myst and Riven: The World of the D'ni
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DOOM: SCARYDARKFAST
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Methods and applications in social networks analysis
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Silent Hill: The Terror Engine
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Data Acquisition
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Digital Service Platforms
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Applications of Monte Carlo Methods in Biology, Medicine and Other Fields of Science
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Digital Youth with Disabilities
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Internet of Things
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Possible Worlds in Video Games
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Digital Libraries
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Onderwerp: thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
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Hackers Wanted
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Chapter Gesture and Movement
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Feminism, Writing and the Media in Spain
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Wie wir leben wollen
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Immediation I
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Consumer Attitudes Toward Data Breach Notifications and Loss of Personal Information
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Immediation II
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Mangfold i spill
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The Trouble With Big Data
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Markets for Cybercrime Tools and Stolen Data
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De Gruyter Handbook of Digital Criminology
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The Cloud
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Peer-to-Peer Accommodation Networks
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How Do We Know What Information Sharing Is Really Worth? Exploring Methodologies to Measure the Value of Information Sharing and Fusion Efforts
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Sharing
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Avatar Assembled
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Trust, Safety, and the Internet We Share
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Screen Genealogies
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A dança negra em São Paulo
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Discourse and Identity on Facebook
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Co-creating Videogames
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Introducing Vigilant Audiences
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Measuring Exposure and Attention to Media and Communication
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Unlocking Environmental Narratives
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Auteur: Popat, Sita
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