Possible Worlds in Video Games

In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is orie...

Descripció completa

Guardat en:
Dades bibliogràfiques
Autor principal: Planells de la Maza, Antonio José
Format: Online
Idioma:anglès
Publicat: Play Story Press 2026
Matèries:
Accés en línia:ONIX_20260529T152920_9781300896340_23
Etiquetes: Afegir etiqueta
Sense etiquetes, Sigues el primer a etiquetar aquest registre!