Possible Worlds in Video Games

In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is orie...

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Bibliographic Details
Main Author: Planells de la Maza, Antonio José
Format: Online
Language:English
Published: Play Story Press 2026
Subjects:
Online Access:ONIX_20260529T152920_9781300896340_23
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